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shapeGame

Game via apache server launchen om 'Access-Control-Allow-Origin' fouten te vermijden.

TODO-LIST

Design

  • UI
  • Verhaal
  • Tiles maken
  • Character animaties

General

  • Level klasse
  • continue game = overzicht unlockede levels
  • unlocked levels bihouden in "localstorage".
  • Einde Level / volgend level
  • Restart level
  • Map inladen
  • 1 lijntje code schrijven

Mechanics

  • EindBoss mechanic
  • Bewegende platforms
  • Levers
  • ShapeVolgorde
  • Ladders

Performance / bugs

  • restart level heeft nog bugs bij herpositioneren van shapes. voornamelijk cirkel
  • Kijken in de collision detection for lus om de lus meteen te breaken wanneer 1 collision voorkomt.

Credits

tiled map editor http://www.mapeditor.org/

Original tilemap load and rendering code by Erick Passos (CTO at Sertão Games)

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