Releases: jaquadro/StorageDrawers
Releases · jaquadro/StorageDrawers
Storage Drawers 1.4.6
- Added MineTweaker API to change or replace compacting drawer conversions.
- Changed controller search to find all connected drawers within a 25x25 cube centered over controller.
- Changed controller to prefer populating empty drawers closest to controller first.
MineTweaker API:
- mods.storagedrawers.Compaction.add(, , 4); // Third param is conversion rate; must be 4 or 9.
Storage Drawers 1.4.5
- Fixed major item dupe bug with Steve's Workshop.
- Fixed item insertion bug with Steve's Workshop.
- Inserting items through pipes/sided inventory will now trigger item conversion until there is less than 1 stack of capacity left in the drawer (quirk shared by JABBA).
Storage Drawers 1.4.4
- Added fallback recipes for wood trim blocks using plankWood.
- Changed sided inventory restrictions to allow all block faces to be interacted with.
- Fixed void upgrade not dropping when a void drawer is broken.
- Fixed fallback recipes for half drawers to use slabWood instead of plankWood.
- Nerfed recipe output for trim blocks (recipe was originally more expensive) and added config option for it.
Storage Drawers 1.4.3
- Prevent silent exception and log spam from controller when certain mods are present (optifine?)
Storage Drawers 1.4.2
- Fix AE not recognizing void upgrades through controllers.
Storage Drawers 1.4.1
- Fix drawers dropping a duplicate drawer key when broken in the locked state.
- Fix AE2 not recognizing void status of drawers.
- Updated zh_CN translation. Thanks autopsychorhythmia.
- Updated ru_RU translation. Thanks Adaptivity.
Storage Drawers 1.4.0
- Added Refined Relocation support. Sorting drawers and compacting drawers. Min version required is 1.08b.
- Added 'Trim' block for decoration and as a connector in drawer networks.
- Added 'Controller Slave' block to expose more faces as an extension of the drawer controller.
- Added void upgrade. Any items inserted through the sided inventory will be voided if the drawer is full.
- Added player interact protection event to left-click (in non-creative mode).
- Changed lock upgrades to a reusable drawer key.
- Changed drawer network to prefer filling existing slots with space instead of populating empty slots. Depending in refresh timing, it's still possible for empty slots to get picked.
- Changed invertShift setting to be client-side instead of server-side.
- Updated renderer to improve and brighten drawer labels.
- Locked or voided drawers will display a small indicator on their front trim.
- Disabled label rendering for back-facing labels (potential performance savings).
- Third party plankWood that is correctly registered in the ore dictionary can be used to craft drawers.
- Fixed player inventory not properly updating when dumping inventory into drawers.
- Updated fr_FR language file. Thanks Mazdallier.
Storage Drawers 1.3.9
- Added ore dictionary whitelist to MineTweaker API.
- Added config option to disable ore dictionary item conversion.
- Item conversion heuristics are much more aggressive about filtering out possible conversions.
- Some efficiency improvements in item conversion handling.
- Removed troublesome controller sync packet. It should be unnecessary, but there's a chance it could impact a transport mod.
Updated MineTweaker API:
- mods.storagedrawers.OreDictionaryWhitelist.add("oreName");
A whitelisted ore dictionary name will override anything in the blacklist, and bypass most of the inbuilt heuristics that control valid matches.
Storage Drawers 1.3.8
- Added MineTweaker integration to control the ore dictionary blacklist for drawer conversions.
- Fix NPE in solid-side lookup when invalid coordinates are passed in (or TileEntity is missing). Thanks gchpaco.
- Fix stack overflow in drawer controller network lookup AGAIN. The failsafe should be ironclad this time. Thanks gchpaco.
MineTweaker API:
- mods.storagedrawers.OreDictionaryBlacklist.add("oreName");
- mods.storagedrawers.OreDictionaryBlacklist.addPrefix("orePrefix");
Storage Drawers 1.3.7
- Fix drawers not handling unregistered items gracefully.
- Fix controller crashing if update message is somehow corrupted.
- Fix controller to initialize its drawer network immediately after placement.
- Fix controller sometimes not finding all drawers within 12 block range.
- Updated zh_CN translation. Thanks autopsychorhythmia.
- Updated fr_FR translation. Thanks Mazdallier.