Releases: jaquadro/StorageDrawers
Releases · jaquadro/StorageDrawers
Storage Drawers 1.5.10
- Fixed dupe bug with Steve's Factory Manager.
- Adjusted label rendering with a polygon offset. May eliminate flicker for some users.
Storage Drawers 2.1.6
- Parity with 1.5.9
- Increases strictness on ore-dictionary matching.
- Possibly improves compatibility with transport mods.
Storage Drawers 1.5.9
- Fixed regression with Super Crafting Frame, possibly ExU and a bunch of other transport mods.
Storage Drawers 1.5.8
- Added package-info to the API directories.
- Allow more drawer types in special drawer recipes; better support for addon pack drawers in recipes.
- Fixed more item voiding when pulling items with Extra Utilities transfer nodes.
- Fixed regression in ore dictionary matching, causing more items to unify than should be allowed.
- Ore dictionary matching made even more strict. Any key used 2 or more times by a single mod is no longer allowed for matching.
Storage Drawers 2.1.5
- Parity with 1.5.7
- Fixed item loss when breaking drawers with slot inventories > 64.
- Fixed item duplication when breaking compacting drawers.
- Fixed compacting drawers failing to smaller material tiers.
- Fixed drawers passing through light.
- Fixed drawers always rendering a status I upgrade.
- Fixed status and storage upgrades being interpreted at the wrong level.
Storage Drawers 1.5.7
- Changed controller routing priority to void -> locked -> normal -> empty.
- Changed controller to respect routing when manually inserting items.
- Changed compacting drawers to prefer materials from the same mod during descending lookups*.
- Fixed startup crash when launching with some versions of Java 1.8. Thanks MineMaarten.
- Fixed rendering regression where drawer faces would appear black with smooth lighting disabled.
- Add new Magic Crops ore dictionary classifications to the conversion blacklist.
- Updated zh_CN translation. Thanks autopsychorhythmia.
- A descending lookup is going from a larger item to a smaller one, e.g. ingot to nugget. Ascending lookups won't enforce any preference. If you care, it's advisable to first insert a material block into your compacting drawer.
Storage Drawers 2.1.4
- Fixed crash when placing drawer block.
Storage Drawers 2.1.3
- Parity with 1.5.6 (Relevant features and bugfixes; see 1.x changelogs)
- Fixed collision glitch when colliding with half drawers.
- Fixed client disconnect bug when opening game to LAN.
Storage Drawers 1.5.6
- Added more pack API to support Ancient Trees mod.
- Fixed Extra Utilities transfer nodes voiding items if there was a stack or less remaining.
- Fixed partial material loss when filling near-full compacting drawers through AE2 terminal.
- Fixed void upgrade not affecting manual input.
- Removed unused "native" inventory slots (performance).
- Recipes now use "stickWood" in place of sticks.
Storage Drawers 1.5.5
- Added pack API for third party mods to directly provide new wood or texture variants of drawers.
- Fixed crash when trim blocks are enabled and 1x1 drawers are disabled.
- Fixed Refined Relocation compacting drawers recipe.
- Changed full drawer blocks to block light.
- Changed drawers, compacting drawers, and controllers to support custom inventory names.
- Updated fr_FR translation. Thanks AegisLesha.