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Releases: jaquadro/StorageDrawers

Storage Drawers 1.5.10

03 Jul 04:50
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  • Fixed dupe bug with Steve's Factory Manager.
  • Adjusted label rendering with a polygon offset. May eliminate flicker for some users.

Storage Drawers 2.1.6

28 Jun 00:06
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  • Parity with 1.5.9
  • Increases strictness on ore-dictionary matching.
  • Possibly improves compatibility with transport mods.

Storage Drawers 1.5.9

27 Jun 03:22
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  • Fixed regression with Super Crafting Frame, possibly ExU and a bunch of other transport mods.

Storage Drawers 1.5.8

25 Jun 04:41
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  • Added package-info to the API directories.
  • Allow more drawer types in special drawer recipes; better support for addon pack drawers in recipes.
  • Fixed more item voiding when pulling items with Extra Utilities transfer nodes.
  • Fixed regression in ore dictionary matching, causing more items to unify than should be allowed.
  • Ore dictionary matching made even more strict. Any key used 2 or more times by a single mod is no longer allowed for matching.

Storage Drawers 2.1.5

22 Jun 02:18
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  • Parity with 1.5.7
  • Fixed item loss when breaking drawers with slot inventories > 64.
  • Fixed item duplication when breaking compacting drawers.
  • Fixed compacting drawers failing to smaller material tiers.
  • Fixed drawers passing through light.
  • Fixed drawers always rendering a status I upgrade.
  • Fixed status and storage upgrades being interpreted at the wrong level.

Storage Drawers 1.5.7

21 Jun 22:51
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  • Changed controller routing priority to void -> locked -> normal -> empty.
  • Changed controller to respect routing when manually inserting items.
  • Changed compacting drawers to prefer materials from the same mod during descending lookups*.
  • Fixed startup crash when launching with some versions of Java 1.8. Thanks MineMaarten.
  • Fixed rendering regression where drawer faces would appear black with smooth lighting disabled.
  • Add new Magic Crops ore dictionary classifications to the conversion blacklist.
  • Updated zh_CN translation. Thanks autopsychorhythmia.
  • A descending lookup is going from a larger item to a smaller one, e.g. ingot to nugget. Ascending lookups won't enforce any preference. If you care, it's advisable to first insert a material block into your compacting drawer.

Storage Drawers 2.1.4

20 Jun 19:14
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  • Fixed crash when placing drawer block.

Storage Drawers 2.1.3

20 Jun 06:21
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  • Parity with 1.5.6 (Relevant features and bugfixes; see 1.x changelogs)
  • Fixed collision glitch when colliding with half drawers.
  • Fixed client disconnect bug when opening game to LAN.

Storage Drawers 1.5.6

14 Jun 06:00
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  • Added more pack API to support Ancient Trees mod.
  • Fixed Extra Utilities transfer nodes voiding items if there was a stack or less remaining.
  • Fixed partial material loss when filling near-full compacting drawers through AE2 terminal.
  • Fixed void upgrade not affecting manual input.
  • Removed unused "native" inventory slots (performance).
  • Recipes now use "stickWood" in place of sticks.

Storage Drawers 1.5.5

08 Jun 20:33
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  • Added pack API for third party mods to directly provide new wood or texture variants of drawers.
  • Fixed crash when trim blocks are enabled and 1x1 drawers are disabled.
  • Fixed Refined Relocation compacting drawers recipe.
  • Changed full drawer blocks to block light.
  • Changed drawers, compacting drawers, and controllers to support custom inventory names.
  • Updated fr_FR translation. Thanks AegisLesha.