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Add compression overrides for bricks, snowballs, glowstone, clay, and…
… quartz
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61 changes: 61 additions & 0 deletions
61
src/com/jaquadro/minecraft/storagedrawers/config/CompTierRegistry.java
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package com.jaquadro.minecraft.storagedrawers.config; | ||
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import net.minecraft.init.Blocks; | ||
import net.minecraft.init.Items; | ||
import net.minecraft.item.ItemStack; | ||
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import java.util.ArrayList; | ||
import java.util.List; | ||
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public class CompTierRegistry | ||
{ | ||
public class Record { | ||
public ItemStack upper; | ||
public ItemStack lower; | ||
public int convRate; | ||
} | ||
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private List<Record> records = new ArrayList<Record>(); | ||
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public CompTierRegistry () { | ||
register(new ItemStack(Blocks.clay), new ItemStack(Items.clay_ball), 4); | ||
register(new ItemStack(Blocks.snow), new ItemStack(Items.snowball), 4); | ||
register(new ItemStack(Blocks.glowstone), new ItemStack(Items.glowstone_dust), 4); | ||
register(new ItemStack(Blocks.brick_block), new ItemStack(Items.brick), 4); | ||
register(new ItemStack(Blocks.nether_brick), new ItemStack(Items.netherbrick), 4); | ||
register(new ItemStack(Blocks.quartz_block), new ItemStack(Items.quartz), 4); | ||
} | ||
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public void register (ItemStack upper, ItemStack lower, int convRate) { | ||
Record r = new Record(); | ||
r.upper = upper; | ||
r.lower = lower; | ||
r.convRate = convRate; | ||
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records.add(r); | ||
} | ||
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public Record findHigherTier (ItemStack stack) { | ||
if (stack == null || stack.getItem() == null) | ||
return null; | ||
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for (Record r : records) { | ||
if (stack.isItemEqual(r.lower) && ItemStack.areItemStackTagsEqual(stack, r.lower)) | ||
return r; | ||
} | ||
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return null; | ||
} | ||
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public Record findLowerTier (ItemStack stack) { | ||
if (stack == null || stack.getItem() == null) | ||
return null; | ||
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for (Record r : records) { | ||
if (stack.isItemEqual(r.upper) && ItemStack.areItemStackTagsEqual(stack, r.upper)) | ||
return r; | ||
} | ||
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return null; | ||
} | ||
} |