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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,17 @@ | ||
diff --git a/smb.asm b/smb.asm | ||
index e5ef1ad..d7d48a5 100644 | ||
--- a/smb.asm | ||
+++ b/smb.asm | ||
@@ -5633,9 +5633,9 @@ PlayerHole: lda Player_Y_HighPos ;check player's vertical high byte | ||
bne HoleDie ;if set, branch | ||
ldy CloudTypeOverride ;check for cloud type override | ||
bne ChkHoleX ;skip to last part if found | ||
-HoleDie: inx ;set flag in X for player death | ||
- ldy GameEngineSubroutine | ||
- cpy #$0b ;check for some other routine running | ||
+HoleDie: lda #$01 | ||
+ sta Player_Y_HighPos | ||
+ rts | ||
beq ChkHoleX ;if so, branch ahead | ||
ldy DeathMusicLoaded ;check value here | ||
bne HoleBottom ;if already set, branch to next part |