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Changelog
Breaking ⚠️
API has changed, no more global draw state. All draw/render related functionality is encapsulated into LinaVG::Drawer object. This is extremely useful for multithreading APIs, as now each thread can have it's own objects. Wiki's have been updated.
Other
CMake fixes.
Corrections to SDF text size calculations.
Texts
Font loader now omits empty glyphs to save CPU time.
Letter wrap on top of word wrap is now supported.
Texts now have custom CPU clipping, e.g. ditching vertices outside of clip area.