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using Avalonia; | ||
using Avalonia.ReactiveUI; | ||
using System; | ||
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namespace SoundOS6.Desktop | ||
{ | ||
internal sealed class Program | ||
{ | ||
// Initialization code. Don't use any Avalonia, third-party APIs or any | ||
// SynchronizationContext-reliant code before AppMain is called: things aren't initialized | ||
// yet and stuff might break. | ||
[STAThread] | ||
public static void Main(string[] args) => BuildAvaloniaApp() | ||
.StartWithClassicDesktopLifetime(args); | ||
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// Avalonia configuration, don't remove; also used by visual designer. | ||
public static AppBuilder BuildAvaloniaApp() | ||
=> AppBuilder.Configure<App>() | ||
.UsePlatformDetect() | ||
.WithInterFont() | ||
.LogToTrace() | ||
.UseReactiveUI(); | ||
} | ||
} |
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<Project Sdk="Microsoft.NET.Sdk"> | ||
<PropertyGroup> | ||
<OutputType>WinExe</OutputType> | ||
<!--If you are willing to use Windows/MacOS native APIs you will need to create 3 projects. | ||
One for Windows with net8.0-windows TFM, one for MacOS with net8.0-macos and one with net8.0 TFM for Linux.--> | ||
<TargetFramework>net6.0</TargetFramework> | ||
<Nullable>enable</Nullable> | ||
<BuiltInComInteropSupport>true</BuiltInComInteropSupport> | ||
<Platforms>AnyCPU;ARM32;x64</Platforms> | ||
</PropertyGroup> | ||
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<PropertyGroup> | ||
<ApplicationManifest>app.manifest</ApplicationManifest> | ||
</PropertyGroup> | ||
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<ItemGroup> | ||
<PackageReference Include="Avalonia.Desktop" Version="$(AvaloniaVersion)" /> | ||
<!--Condition below is needed to remove Avalonia.Diagnostics package from build output in Release configuration.--> | ||
<PackageReference Condition="'$(Configuration)' == 'Debug'" Include="Avalonia.Diagnostics" Version="$(AvaloniaVersion)" /> | ||
<PackageReference Include="Deadpikle.AvaloniaProgressRing" Version="0.10.6" /> | ||
<PackageReference Include="LibVLCSharp" Version="3.8.4" /> | ||
<PackageReference Include="LibVLCSharp.Avalonia" Version="3.8.4" /> | ||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" /> | ||
<PackageReference Include="TagLibSharp" Version="2.3.0" /> | ||
<PackageReference Include="VideoLAN.LibVLC.Windows" Version="3.0.20" /> | ||
</ItemGroup> | ||
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<ItemGroup> | ||
<ProjectReference Include="..\SoundOS6\SoundOS6.csproj" /> | ||
</ItemGroup> | ||
</Project> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1"> | ||
<!-- This manifest is used on Windows only. | ||
Don't remove it as it might cause problems with window transparency and embedded controls. | ||
For more details visit https://learn.microsoft.com/en-us/windows/win32/sbscs/application-manifests --> | ||
<assemblyIdentity version="1.0.0.0" name="SoundOS6.Desktop"/> | ||
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<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1"> | ||
<application> | ||
<!-- A list of the Windows versions that this application has been tested on | ||
and is designed to work with. Uncomment the appropriate elements | ||
and Windows will automatically select the most compatible environment. --> | ||
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<!-- Windows 10 --> | ||
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" /> | ||
</application> | ||
</compatibility> | ||
</assembly> |
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SoundOS6.Desktop/obj/x64/Debug/net6.0/SoundOS6.Desktop.AssemblyInfo.cs
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//------------------------------------------------------------------------------ | ||
// <auto-generated> | ||
// This code was generated by a tool. | ||
// Runtime Version:4.0.30319.42000 | ||
// | ||
// Changes to this file may cause incorrect behavior and will be lost if | ||
// the code is regenerated. | ||
// </auto-generated> | ||
//------------------------------------------------------------------------------ | ||
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using System; | ||
using System.Reflection; | ||
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[assembly: System.Reflection.AssemblyCompanyAttribute("SoundOS6.Desktop")] | ||
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")] | ||
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] | ||
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")] | ||
[assembly: System.Reflection.AssemblyProductAttribute("SoundOS6.Desktop")] | ||
[assembly: System.Reflection.AssemblyTitleAttribute("SoundOS6.Desktop")] | ||
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] | ||
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// Generated by the MSBuild WriteCodeFragment class. | ||
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SoundOS6.Desktop/obj/x64/Debug/net6.0/SoundOS6.Desktop.AssemblyInfoInputs.cache
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77aad3da26ab154c99221f261d248b754ec6a51e5d0aafe17b699ba48b4cd2b6 |
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...6.Desktop/obj/x64/Debug/net6.0/SoundOS6.Desktop.GeneratedMSBuildEditorConfig.editorconfig
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is_global = true | ||
build_property.TargetFramework = net6.0 | ||
build_property.TargetPlatformMinVersion = | ||
build_property.UsingMicrosoftNETSdkWeb = | ||
build_property.ProjectTypeGuids = | ||
build_property.InvariantGlobalization = | ||
build_property.PlatformNeutralAssembly = | ||
build_property.EnforceExtendedAnalyzerRules = | ||
build_property._SupportedPlatformList = Linux,macOS,Windows | ||
build_property.RootNamespace = SoundOS6.Desktop | ||
build_property.ProjectDir = C:\Users\Imad\source\repos\SoundOS6\SoundOS6.Desktop\ | ||
build_property.EnableComHosting = | ||
build_property.EnableGeneratedComInterfaceComImportInterop = |
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