Releases: idia-astro/idavie_releases
Releases · idia-astro/idavie_releases
v1.0-RC.06
Changelog
- Fixed crash when source lists were set to same color
- Updated About section in desktop GUI
v1.0-beta.11.1
Changes
- Fixed a bug where mask was assumed to not be loaded with big cubes
v1.0-beta.11
Changes
- Added selectable list of color maps to VR UI
- Fixed bug where added sources/features in paint mode were not added to VR UI menu list
- Added scroll buttons back to the source/feature source menu
- Added flagging option to source/feature list
- Added loading progress bar to desktop GUI
- Added warning if not enough ram for selected cube
- Added error messages if mask functionality attempted with no mask loaded
v1.0-beta.10
- Optimized the "reset crop" action
- Options were added to the config file for the tunneling vignette
- The Debug script was added as a tab to the desktop GUI. This can be saved and is also autosaved to the Outputs directory
- Added compatibility for more z-axis WCS units
- Bug fixed that was causing duplicate masks or sub-cubes to be exported when using the quickmenu
v1.0-beta.09
- Upgraded to latest Unity 2021 LTS
- Upgraded SteamVR plug-in to 2.7.3
*Note: this beta release does not contain any new features or fixes. It is simply upgrading both the version of Unity and the SteamVR Unity plug-in. There should be no noticeable differences from v1.0-beta.8.
v1.0-beta.08
- Added physical units to Vsys and W20 calculations in info window for sources
- Added a colorbar with values for the moment maps in the plots window
- Fixed a bug when selecting different cube shapes in the desktop GUI
- Removed toast notifications when changing the colormap
v1.0-beta.07
- Fixed issues painting smaller cubes without cropping
- Fixed a major memory leak when loading multiple cubes in a single session
- Fixed an issue with downsampled masks not being regenerated after painting
v1.0-beta.06
- Added toaster notifications of iDaVIE actions for the VR user
- Added ability to load new cubes and masks in same iDaVIE session
- Replaced iDaVIE file browser with default system browser
- Added flexibility to permitted units for imported VOTable source catalogs
- Fixed bug that froze desktop view when taking a screenshot
v1.0-beta.05
Changes
- Added maximum mode downsampling, active by default.
- Added editable JSON config file for adjusting advanced parameters. Full schema available here. Some editable parameters include:
defaultColorMap
Default color map to apply when loading a new cube.defaultScalingType
Default scaling type to use apply when loading a new cube.maxModeDownsampling
Use maximum-mode downsampling when reducing cube size before uploading to the GPU.foveatedRendering
Use foveated rendering to improve rendering performance at the expense of image quality in the periphery.bilinearFiltering
Use bilinear filtering when sampling from the data texture on the GPU. Smooths cube appearance at the expense of performance.gpuMemoryLimitMb
Maximum size (in megabytes) of cubes uploaded to the GPU. Cubes larger than this limit will be downsampled before GPU upload.maxRaymarchingSteps
Maximum number of raymarching steps to take when rendering the cube. A larger number of steps will improve cube appearance when large cubes are used, at the expense of performance.
- Main menu now appears in a sensible default location
- Subcube save functionality added.
- Adjusted names of output files for consistency.
- Fixed bug with exiting paint mode without choosing a source value.
v1.0-beta.03
Changes:
- Improved efficiency of mask editing when using large brush strokes
- Improved efficiency of catalogue rendering
- Improved efficiency of catalog list display