Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Android - keep screen on #637

Open
wants to merge 1 commit into
base: master
Choose a base branch
from

Conversation

jskuse
Copy link
Contributor

@jskuse jskuse commented Aug 2, 2019

We were asked to make sure the screen didn't go off during gameplay on Android. Whether or not this is desirable default behaviour, I'm unsure, however it does seem to be consistent with the iOS target, which seems sensible.

@thomasuster
Copy link
Member

May I ask why this was needed in your game? Does it have long cut scenes or something like that?

@jskuse
Copy link
Contributor Author

jskuse commented Aug 3, 2019

Yeah, we’ve got pretty long narrative sections and also because kids have a tendency to get briefly distracted and then frustrated when the device goes to sleep. I went down this route because the iOS target didn’t exhibit the same behaviour (via idleTimerDisabled), so made sense to standardise.

However, definitely better if configurable across platforms.

@thomasuster
Copy link
Member

That seems pretty reasonable. May happen a lot for games. Would you rebase this change on latest master? I have merge conflicts.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants