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Releases: harisankar95/pathfinding3D

v0.7.2

21 Mar 13:17
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  • Added version attribute to the package
  • Added intersphinx links to the documentation

Full Changelog: v0.7.1post2...v0.7.2

v0.7.1post2

28 Feb 11:38
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Full Changelog: v0.7.1.post1...v0.7.1post2

v0.7.1.post1

13 Feb 10:21
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Updated readme 😊
Full Changelog: v0.7.1...v0.7.1.post1

v0.7.1

08 Feb 19:45
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  • Added logo, updated README and documentation

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v0.7.0

07 Feb 14:07
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What's Changed

  • 14 implement visualization for path plotting with grid and obstacles by @harisankar95 in #16
  • Bump codecov/codecov-action from 3 to 4 by @dependabot in #15

Full Changelog: v0.6.2...v0.7.0

v0.6.2

28 Jan 18:53
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  • Sphinx documentation updated

Full Changelog: v0.6.1...v0.6.2

v0.6.1

28 Jan 11:12
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  • Fixed a bug in the ThetaStarFinder algorithm when used with World (connected grid), see issue #12

What's Changed

  • theta star updated to parse both grid and world maps, additional tests by @harisankar95 in #13

Full Changelog: v0.6.0...v0.6.1

v0.6.0

27 Jan 22:20
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  • Theta* algorithm added
  • Line of sight algorithm added
  • Minor improvements in code quality

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Full Changelog: v0.5.1...v0.6.0

v0.5.1

21 Jan 17:28
eb47906
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v0.5.0

21 Jan 09:48
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Full Changelog: v0.4.1...v0.5.0