2.0b2
Pre-release
Pre-release
General Changes
- Expanded the possible range of possible keys for effect shortcuts, allowing (almost) any key to be chosen along with being able to use CTRL and shift keys as modifiers in the config utility
- Effects now always immediately show their name on the right (with the exception of "Fake" ones)
- Blacklisted some newly introduced stub assets in b2944, preventing crashes from accidentally spawning those in through an effect
- Marked game build b2944 as supported for FiveM
- Implemented .nodumps, .blacklistedcomponents and .blacklistedhooks feature flags (check the wiki for more info)
- Exposed AddCustomLabel and DisplayHelpText to script runtime
Effect Changes
- "GTA 2" now has a more dynamic camera, making it more alike the actual GTA 2 one
- "Ramp Jam" and "Vehicles Shoot Rockets" now use help texts to display info rather than using the effect name for the corresponding keys
- "Random Gravity" and "Sideways Gravity" now apply invincibility for the duration of the effects
- "Super Stunt" doesn't behave weirdly in certain cases anymore
Fixes
- Fixed regression causing script files to not differentiate float / int values, breaking several custom effects
- Fixed script files logs displaying the wrong file name
- Fixed spawned online vehicles disappearing / kicking you out on newest game build (b2944)
Known Issues
- Effect sounds inside folders will not be registered (e.g. sounds/player_suicide/sound.mp3 will not be registered, sounds/player_suicide.mp3 however will work fine) - Fixed in master
- Compatibility with the Rainbomizer mod is currently broken - Fixed in master
- The voting part of the mod might throw an error popup on game startup occasionally - reloading the mod by pressing CTRL + L twice should make it immediately work again however