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ChaosMod/ScreenRealFirstPerson: Added distance check (#3656)
Added a fix to the Real First Person effect. There was a bug where mission fails unrelated to player death/non-existence caused the camera to remain far away from the player. I've found the easiest fix is a simple distance check which covers any outlier situations as well as the affected mission fails. Co-authored-by: Chanka0 <[email protected]>
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