The unofficial texturepack of Super Hostile Online All textures should be x32. Textures only replace SHO specific (named) items. We want to keep this as compatible with other texture packs as possible. To make the above possible, we use CIT. This requires optifine or MCPatcher. Documentation can be found here: https://github.com/sp614x/optifine/blob/master/OptiFineDoc/doc/cit_single.properties
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grouNDfx/SHO-textures
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