This is a small tutorial on working with the CC3200 LaunchPad from Texas Instruments.
In this sample we will work with the CC3200 LaunchPad. Initially, our target will be to get some LEDs blinking. Then we will use one of the available sensors to switch the LED depending on the sensor readings. Finally, we will query a web service via secure HTTP and adjust the blinking according to the response.
In order to fully cover this tutorial we need the following setup:
- The TI CC3200-LaunchXL board
- One USB micro cable
- Computer with Windows, Linux, or macOS and an USB port
- Installed Energia IDE
- Internet access via WiFi
We can use the editor provided by Energia or any other editor, e.g., Sublime Text, Emacs, or vim.
We start by running the Energia IDE. In case the Energia IDE has not been run (with the CC3200) previously we need to set everything up first.
Depending on the OS different instructions need to be followed.
Windows
The CC3200 should not be connected, otherwise we should remove it first. The following instructions are useful to setup the drivers for Energia.
- Download the CC3200 Drivers for Windows from here.
- Unzip and run DPinst.exe for the 32-bit version or DPinst64.exe for 64-bit version of Windows.
- Follow the installer instructions.
- Connect the CC3200 LaunchPad. The CC3200 should be automatically recognized by Energia.
For Windows 8 or later we may need to disable the signed driver feature, see this guide.
Linux
On recent versions of Linux the FTDI kernel driver that is needed for the CC3200 LaunchPad is already installed. The only thing we need to do is to tell Linux to use that driver when we plug in the CC3200 LaunchPad.
macOS
The CC3200 should not be connected, otherwise we should remove it first. The following instructions are useful to setup the drivers for Energia.
- Download the CC3200 Drivers for macOS from here.
- Unzip and run EnergiaFTDIDrivers2.2.18.pkg.
- Follow the installer instructions.
- Reboot the system.
- Connect the CC3200 LaunchPad. The CC3200 should be automatically recognized by Energia.
The Energia IDE looks as presented in the next image.
It contains a code area with a mediocre text editor. The output is shown in the black box on the bottom. The most important file is an Energia project (x.ino), which is always contained in a folder with the name of the file (by convention). These files are called sketches. Every sketch file contains two C-like functions, setup
and loop
. Instead of writing everything from scratch ourselves, we typically only fill in the bodies of those two functions. Energia already knows everything about the board and how to talk to it.
The board specific header file and the definitions for setup
and loop
have been made already. These two functions will be called from implicitly generated code and are therefore special. setup
is run once during the initialization, and loop
is repeatedly called after the initialization. The latter never finishes, as it is invoked over and over again (hence the name loop
).
For debugging purposes the serial monitor will be crucial. We'll come back to the monitor in a second.
While you can do everything from the built in editor, you'll probably quickly get annoyed by it. In File / Preferences we'll find the option to tell Energia that we are using an external editor. You can then simply edit and save the x.ino file in your favorite editor. The compilation and flashing the code to the board is still done in the Energia window.
The reference section of the Energia homepage will be your best friend when programming the CC3200 LaunchPad, especially in figuring out the inbuilt IO functions. Make sure to also check out the example sketches in File / Examples.
The board comes with three LEDs that can be used for simple showcases, testing and prototyping. (Remember that whenever we can blink an LED we can basically control anything.)
RED_LED
(29)GREEN_LED
(10)YELLOW_LED
(9)
All the hardware addresses and definitions can be found in hardware/cc3200/variants/launchpad/pins_energia.h. Initially, our code may be as simple as follows:
void setup() {
Serial.begin(9600);
Serial.println("Entering setup!");
}
void loop() {
Serial.println("Next loop iteration!");
delay(5000);
}
This code instructs the LaunchPad to initialize the serial port for sending messages (at 9600 baud). Afterwards, we are printing "Entering setup!" once and "Next loop iteration!" every five seconds. The delay
function puts the device to sleep for the specified amount of milliseconds. Of course there is no monitor connected to the CC3200 LaunchPad. Instead Serial.println
transmits the string via USB to your computer, where it is displayed in the serial monitor.
The previously mentioned three LEDs may now be used as follows (instead of their numeric values we fall back to the named macros - it's just much easier to read):
void setup() {
Serial.begin(9600);
Serial.println("Entering setup!");
pinMode(RED_LED, OUTPUT);
pinMode(GREEN_LED, OUTPUT);
pinMode(YELLOW_LED, OUTPUT);
}
void loop() {
Serial.println("Next loop iteration!");
digitalWrite(RED_LED, HIGH);
delay(1000);
digitalWrite(GREEN_LED, HIGH);
delay(500);
digitalWrite(RED_LED, LOW);
digitalWrite(YELLOW_LED, HIGH);
delay(1000);
digitalWrite(GREEN_LED, LOW);
delay(1000);
digitalWrite(YELLOW_LED, LOW);
delay(500);
}
Most pins of the CC3200 are multiplexed, i.e. they can serve different purposes. Most of them can either be used for input or output. Therefore, we have to configure the pins which are connected to the LEDs in the beginning. For all of them we use the OUTPUT
setting (resolving to 1, whereas INPUT
would resolve to 0). The digitalWrite
function is then used to write a value to a given address, e.g., 1 (named HIGH
) to the address of the RED_LED
or 0 (named LOW
) to the address of the GREEN_LED
.
What happens here is that we get the following sequence:
- RED (1s)
- RED/GREEN (0.5s)
- GREEN/YELLOW (1s)
- YELLOW (1s)
- (dark) (0.5s)
Now it's time to connect the LaunchPad and upload our program!
The easiest way to get it on the LaunchPad is to press CTRL + M
in Energia. This will compile the binaries, upload the code, open the serial monitor, and run the application. However, by design the LaunchPad does not offer a very programmer friendly method for a quick build - test - debug loop. It is required to set different jumpers to go from run-mode to program-mode and back again.
The following image shows a neat workaround using the J8 (TOP) connector together with the SOP2 (BOTTOM).
Here are the detailed step-by-step instructions:
- We start by removing both jumpers J8 and SOP2 (if installed).
- With the USB connector facing up, we connect one side of the jumper wire to the top of J8 and the other side to the bottom of SOP2.
Now when we run the code from Energia via CTRL + M
we will see the serial monitor popping up (be sure to have the correct baud rate configured!) and the LEDs start blinking.
At this point in time our setup looks similar to the next image.
So far so good. The next step is to get a little bit more interactive. We could either use one of the buttons,
PUSH1
(3)PUSH2
(11)
or some information from an integrated sensor. For the buttons we would use digitalRead
(see reference) to get the state (HIGH
or LOW
) and constantly monitor the current state via polling. Buttons are boring so let's go for the sensor input right away.
The board comes with some sensors. There is the temperature sensor (called tmp006
), which is available at the address 0x41, and an accelerometer (bma222
) at 0x18. In this sample we will use the accelerometer as it is far easier to use for demo purposes (the latency and accuracy for manipulating temperatures are quite difficult to manage).
Warning As there is an overlap in the address register we can't use the yellow and green LED together with the accelerometer (remember that almost all pins are multiplexed). Consequently, we will only use the red LED from now on.
To read out the accelerometer sensor we include the header Wire.h. Also we should put the code we write to read from the accelerometer in a new file. We will call it accelerometer.cpp with the header accelerometer.h. Initially, our code looks as follows:
#include <Wire.h>
#include "accelerometer.h"
void setup() {
Serial.begin(9600);
Serial.println("Entering setup!");
Wire.begin();
pinMode(RED_LED, OUTPUT);
}
void loop() {
Serial.println("Next loop iteration!");
AccData acc = readAccelerometer();
Serial.print(acc.x);
Serial.print(", ");
Serial.print(acc.y);
Serial.print(", ");
Serial.println(acc.z);
digitalWrite(RED_LED, HIGH);
delay(1000);
}
The readAccelerometer
function is declared in our new header file. In the setup
function we need to initialize the Wire library. In each iteration we read the accelerometer and print the values to the screen. Running this in Energia results in the following output.
The AccData
structure is defined in our header. The code here looks as follows.
#pragma once
#include <stdint.h>
struct AccData {
int8_t x;
int8_t y;
int8_t z;
};
AccData readAccelerometer();
Quite straightforward. The source file is much more interesting.
#include "accelerometer.h"
// ...
int8_t readSingleAxis(uint8_t axis);
AccData readAccelerometer() {
AccData data;
data.x = readSingleAxis(0x03);
data.y = readSingleAxis(0x05);
data.z = readSingleAxis(0x07);
return data;
}
We read the registers for each of the components of the three dimensional acceleration vector and return the full result. The question is now how the readSingleAxis
for reading a single component is defined. The rest is displayed below.
#include <Energia.h>
#include <Wire.h>
void initializeI2C(uint8_t base_address, uint8_t register_address) {
Wire.beginTransmission(base_address);
Wire.write(register_address);
Wire.endTransmission();
}
uint8_t readI2C(uint8_t base_address, uint8_t register_address) {
initializeI2C(base_address, register_address);
Wire.requestFrom(base_address, 1);
while (Wire.available() < 1);
return Wire.read();
}
int8_t readSingleAxis(uint8_t axis) {
return readI2C(0x18, axis);
}
Each read operation starts an I2C connection to the device at the given address. We remember that the address for the accelerometer was 0x18. We then simply follow the standard I2C communication protocol implemented with help of the Wire library that abstracts away the low level stuff for us.
Having written this part we can adjust the code in the loop
function to show the red light in case of a "falling" board. From our elementary physics course in school we remember that a free falling body is essentially force free, i.e., the acceleration in z
direction will be zero (as compared to 1
in units of g for a body standing on the earth's surface). We assume that the z
axis of the accelerometer is actually pointing "upwards".
As we measure a value of approximately 65
in z-direction by default we may normalize to this value. We should show a red light for values below 0.4 g, i.e. when the value drops below 26
. Our modified code looks as given below.
#include <Wire.h>
#include "accelerometer.h"
void setup() {
Serial.begin(9600);
Wire.begin();
pinMode(RED_LED, OUTPUT);
}
void loop() {
AccData acc = readAccelerometer();
Serial.println(acc.z);
if (acc.z > 26) {
digitalWrite(RED_LED, LOW);
} else {
digitalWrite(RED_LED, HIGH);
}
}
Potentially, we want the warning to stay active for some minimum duration, say one second. In this case we may modify the code to look as follows.
if (acc.z > 26) {
digitalWrite(RED_LED, LOW);
} else {
digitalWrite(RED_LED, HIGH);
delay(1000);
}
Now, once triggered, the red LED will light up for at least 1 second.
Until this point we already archieved quite a lot. We started with a simple kind of "Hello World" and reached a stage where we are able to gather sensor information and trigger outputs based on the collected information. This is the original purpose of microcontrollers - read hardwired sensors, process the input and control hardwired actuators accordingly. Adding wireless connectivity, especially to the world wide web, opens a whole new universe of possibilities and enables IoT applications. Now we want to take this critical step.
We can use random.org to make a request to its API, e.g., to get a single integer. The resulting number will then be displayed using a blinking LED. A five-second pause (LED off) is inserted after each HTTP call.
Before we can start with an HTTP call we need to establish a network connection. Luckily, the CC3200 LaunchPad comes with a WiFi chip on-board.
Similar to the integration of the accelerometer we put the code in a new file wifi.cpp. The header is quite simple. Here we only declare a single function.
#pragma once
void connectWifi(char* ssid, char* password);
The source file contains quite a number of print statements for debugging, which is useful to identify what's going on in the setup process. To make it fully work we use the WiFi library that comes with Energia.
#include "wifi.h"
#include <Energia.h>
#include <WiFi.h>
void connectWifi(char* ssid, char* password) {
Serial.print("Connecting to WIFI network ");
Serial.print(ssid);
WiFi.begin(ssid, password);
while (WiFi.status() != WL_CONNECTED) {
Serial.print(".");
delay(300);
}
Serial.println(" connected!");
Serial.print("Waiting for an IP address ");
while (WiFi.localIP() == INADDR_NONE) {
Serial.print(".");
delay(300);
}
Serial.println(" received!");
}
The steps included here are simple. We start by connecting to the WiFi network. We then wait until the connection is established. Finally, we also wait until the router assigned us some IP. At this point in time the WiFi connection is established and ready to be used.
How can we now make an HTTP request? Well, it turns out that this is not such an easy task! We'll start with a request to httpbin.org before we deal with random.org.
In the beginning our API is as simple as the following declaration:
bool httpGetRequest(char* hostname, char* path);
We just pass in a hostname, e.g., httpbin.org, and a path. In our case we choose /bytes/4
to obtain 4 random bytes. The source code for the handling function looks close to the code shown below. Many of the used functions come form the SimpleLink library and you can look them up in the excellent documentation.
#include <Energia.h>
#include <WiFi.h>
bool httpGetRequest(char* host, char* path) {
String hostname = String(host);
String head_post = "GET " + String(path) + " HTTP/1.1";
String head_host = "Host: " + hostname;
String request = head_post + "\n" +
head_host + "\n\n";
char receive_msg_buffer[1024];
uint32_t host_ip;
bool success = false;
SlTimeval_t timeout { .tv_sec = 45, .tv_usec = 0 };
if (sl_NetAppDnsGetHostByName((signed char*)hostname.c_str(), hostname.length(), &host_ip, SL_AF_INET)) {
return false;
}
SlSockAddrIn_t socket_address {
.sin_family = SL_AF_INET, .sin_port = sl_Htons(80), .sin_addr = { .s_addr = sl_Htonl(host_ip) }
};
uint16_t socket_handle = sl_Socket(SL_AF_INET, SL_SOCK_STREAM, IPPROTO_TCP);
if (sl_SetSockOpt(socket_handle, SL_SOL_SOCKET, SL_SO_RCVTIMEO, (const void*)&timeout, sizeof(timeout)) >= 0 &&
sl_Connect(socket_handle, (SlSockAddr_t*)&socket_address, sizeof(SlSockAddrIn_t)) >= 0 &&
sl_Send(socket_handle, request.c_str(), request.length(), 0) >= 0 &&
sl_Recv(socket_handle, receive_msg_buffer, sizeof(receive_msg_buffer), 0) >= 0) {
Serial.println(receive_msg_buffer);
success = true;
}
sl_Close(socket_handle);
return success;
}
First we define the request message to send. Note that the double newline at the end is crucial; it is indicating that the header ends here. Otherwise we'll receive a timeout as the server waits for more. Then we retrieve the IP address of the host to connect to. Then we set up the connection socket as TCP/IP on port 80 (standard HTTP connection). The steps to follow are then described as
- setting socket options; in this case we only set the timeout to 45s,
- connecting to the socket using the previously defined options
- sending the content: we transmit the request, which is given by the headers only, and finally
- receiving the answer.
The response will be available as a single string - there is no distinction between headers and content body by default. We need to do the parsing.
Once we compile and run this code we should see something similar to the following:
HTTP/1.1 200 OK
Server: nginx
Date: Sat, 18 Jun 2016 07:24:31 GMT
Content-Type: application/octet-stream
Content-Length: 4
Connection: keep-alive
Access-Control-Allow-Origin: *
Access-Control-Allow-Credentials: true
L8=r
If we did not receive anything, we should do some debugging to find the origin of the problem. The last characters are the string representation of the 4 random bytes we are interested in. Note that a random binary byte does not necessarily correspond to a printable ASCII symbol.
Debugging software on embedded systems is difficult. Most of the tooling and techniques we've learned to love are not available. Essentially, we are back to the stone age of programming. We've already seen that the Serial
class represents a useful utility to gain some knowledge about what's actually going on.
The CC3200 LaunchPad has a JTAG (4 wire) and SWD (2 wire) interface for development and debugging. In this tutorial we will not go to the hardware level. Instead, we'll use the serial interface provided by the FTDI connector via USB. We've already seen that writing messages to the serial interface is an option, however, an even better option is to install the Code Composer Studio from Texas Instruments and use breakpoints. This brings back one of the most useful and efficient debugging methods available in everyday programming.
Once we've downloaded and installed the Code Composer Studio we can set it up to connect to the right COM port with the configured bandwidth. It is important to configure CCS to point to the Energia installation path. Otherwise, required libraries and files may not be found. Finally, we may open Energia projects directly from CCS.
Another cool option of CCS is the ability to view the currently used registers and memory directly. This is shown below.
This way we can accelerate the search for possible errors in our code. Assuming that the HTTP request now runs smoothly we can come back to solve our original problem: Making a secure HTTP request from the CC3200.
Right now we've only managed to make a non-secure, i.e., standard, HTTP request. For making a secure HTTP request we also need the SSL/TLS layer on top of TCP/IP. This requires a certificate to be used. Normally, the browser would automatically get the certificate, validate it, and confirm the ownership with the helper of an external certificate authority (first asking the hosting OS, then a list of web authorities). In case of the CC3200 there is no browser with tons of included features. We need to provide the certificate ourselves!
In the browser of our choice we can go to random.org, click on the certificate icon in the beginning of the location field, and get the details. We show this process on two different platforms it is different from browser to browser too.
Clicking on the certificate name will open a dialog from the OS. Under Windows/Mac the dialog looks as follows. We will have to open the third/fourth tab here. In this tab we need to select the root certificate (top of the tree) and view the details.
The certificate itself can then be extracted from the details tab.
We now need to click on the "Copy to File"/"Export" button to export the certificate as a .cer-file using the DER encoding. The certificate now needs to be stored on the CC3200. Note that so far we could only save executable code on the CC3200 via Energia and had little control. The following instructions should help us get going:
- Download and start UniFlash for the CC3200. Unfortunately UniFlash is only available for Windows and Linux.
- In Uniflash, click the "add file" operation.
- Name the file to
/cert/random.pem
. - In the url field we select the location where we stored the root certificate.
- We now check the erase and update options.
- Finally, we select perform the program operation.
Once we started UniFlash we need to create a new configuration. The following screenshot shows the configuration to choose for the CC3200.
The UniFlash application can only program the CC3200 when no other application is accessing the same COM port. Hence we need to disable the Serial Monitor from Energia. Otherwise, we will get a failure message.
The device needs to be in program mode (J8 and SOP2 disconnected) and resetted once told to be programmed. Now let's get back to our secure HTTP request.
For making secure GET requests we use the following function declaration.
bool httpSecureGetRequest(char* hostname, char* path, char* certificate);
The function itself is quite similar to the other one. The changes are all related to the mandatory security layer on top of what we already had.
#include <Energia.h>
#include <WiFi.h>
bool httpSecureGetRequest(char* host, char* path, char* cert) {
String hostname = String(host);
String certificate = String(cert);
String head_post = "GET " + String(path) + " HTTP/1.1";
String head_host = "Host: " + hostname;
String request = head_post + "\n" +
head_host + "\n\n";
char receive_msg_buffer[1024];
uint32_t host_ip;
bool success = false;
SlSockSecureMask cipher { SL_SEC_MASK_TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA };
SlSockSecureMethod method { SL_SO_SEC_METHOD_SSLv3_TLSV1_2 };
SlTimeval_t timeout { .tv_sec = 45, .tv_usec = 0 };
if (sl_NetAppDnsGetHostByName((signed char*)hostname.c_str(), hostname.length(), &host_ip, SL_AF_INET)) {
return false;
}
SlSockAddrIn_t socket_address {
.sin_family = SL_AF_INET, .sin_port = sl_Htons(443), .sin_addr = { .s_addr = sl_Htonl(host_ip) }
};
uint16_t socket_handle = sl_Socket(SL_AF_INET, SL_SOCK_STREAM, SL_SEC_SOCKET);
if (sl_SetSockOpt(socket_handle, SL_SOL_SOCKET, SL_SO_SECMETHOD, (const void*)&method, sizeof(method)) >= 0 &&
sl_SetSockOpt(socket_handle, SL_SOL_SOCKET, SL_SO_SECURE_MASK, (const void*)&cipher, sizeof(cipher)) >= 0 &&
sl_SetSockOpt(socket_handle, SL_SOL_SOCKET, SL_SO_SECURE_FILES_CA_FILE_NAME, (const void*)certificate.c_str(), certificate.length()) >= 0 &&
sl_SetSockOpt(socket_handle, SL_SOL_SOCKET, SL_SO_RCVTIMEO, (const void*)&timeout, sizeof(timeout)) >= 0 &&
sl_Connect(socket_handle, (SlSockAddr_t*)&socket_address, sizeof(SlSockAddrIn_t)) >= 0 &&
sl_Send(socket_handle, request.c_str(), request.length(), 0) >= 0 &&
sl_Recv(socket_handle, receive_msg_buffer, sizeof(receive_msg_buffer), 0) >= 0) {
Serial.println(receive_msg_buffer);
success = true;
}
sl_Close(socket_handle);
return success;
}
So what changed? For the connection we use the SL_SEC_SOCKET
constant instead of a raw TCP socket. This requires us to set the secure mode via the options. Finally encryption options and the certificate need to be passed in. Note that we also use a different port (443
instead of 80
). The selection of the right method is quite important.
The following methods exists:
SL_SO_SEC_METHOD_SSLV3
for SSL 3SL_SO_SEC_METHOD_TLSV1
for TLS 1.0SL_SO_SEC_METHOD_TLSV1_1
for TLS 1.1SL_SO_SEC_METHOD_TLSV1_2
for TLS 1.2SL_SO_SEC_METHOD_SSLv3_TLSV1_2
for SSL 3 / TLS 1.2SL_SO_SEC_METHOD_DLSV1
for DTL 1.0
The right encryption mode needs to be selected as well. Here the following options exist:
SL_SEC_MASK_SECURE_DEFAULT
SL_SEC_MASK_SSL_RSA_WITH_RC4_128_SHA
SL_SEC_MASK_SSL_RSA_WITH_RC4_128_MD5
SL_SEC_MASK_TLS_RSA_WITH_AES_256_CBC_SHA
SL_SEC_MASK_TLS_DHE_RSA_WITH_AES_256_CBC_SHA
SL_SEC_MASK_TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA
SL_SEC_MASK_TLS_ECDHE_RSA_WITH_RC4_128_SHA
The right mask needs to be selected after inspection of the certificate.
Upon execution we may face the error code -155. This means that the certificate is wrong. We should use the root certificate (see above) and not one of the derived ones.
Nevertheless, at this point we may face another error code: -461. This is the data verification error. The error sounds more problematic as it is. The certificate needs to validated on the CC3200. This process includes checking the expiration time. Since we did not set the current date/time and the CC3200 can't possibly figure out the current time all on its own the verification fails. We can change it as simple as placing the following snippet in the setup
function:
SlDateTime_t current_time = getCurrentTime();
sl_DevSet(SL_DEVICE_GENERAL_CONFIGURATION, SL_DEVICE_GENERAL_CONFIGURATION_DATE_TIME, sizeof(current_time), (uint8_t*)(¤t_time));
where getCurrentTime
could be be defined as follows:
SlDateTime_t getCurrentTime() {
return CSlDateTime_t {
.sl_tm_sec = 30,
.sl_tm_min = 25,
.sl_tm_hour = 17,
.sl_tm_day = 18,
.sl_tm_mon = 6,
.sl_tm_year = 2016,
.sl_tm_week_day = 6,
.sl_tm_year_day = 170,
};
}
Of course, this is not really the current time; it is a constant that will be invalid once published. As a first solution this is alright, because the tolerances on the accuracy of the current time are not super strict. However, a more elegant and reliable one would be to query a time server via UDP for the current time.
The basic interface for getting the time is quite simple. The header looks as follows.
#pragma once
#include <WiFi.h>
SlDateTime_t getCurrentTime();
void setCurrentTime();
The setCurrentTime
is merely doing what we discussed previously: calling getCurrentTime
and setting the time on the device. So let's dive into the implementation of getCurrentTime
right away!
long long total_secs = getUnixTime() - LEAPOCH;
// Break the total seconds into years, months, days, ...
return SlDateTime_t {
.sl_tm_sec = remaining_secs % 60,
.sl_tm_min = remaining_secs / 60 % 60,
.sl_tm_hour = remaining_secs / 3600,
.sl_tm_day = remaining_days + 1,
.sl_tm_mon = remaining_months + 1,
.sl_tm_year = remaining_years + 2000,
.sl_tm_week_day = day_of_week,
.sl_tm_year_day = day_of_year,
};
getUnixTime
is defined to get the official time from an NTP server (starting at 1900) and subtract the 70 years to normalize the value to the Unix timestamp. The official time is received via UDP as given below.
uint32_t getOfficialTime() {
WiFiUDP udp;
IPAddress time_server(129, 6, 15, 29);
byte packet_buffer[NTP_PKG_SIZE];
uint32_t secs_since_1900 = 0;
int retries = 100;
udp.begin(UDP_DST_PORT);
memset(packet_buffer, 0, NTP_PKG_SIZE);
// Initialize values needed to form NTP request
packet_buffer[0] = 0b11100011; // LI, Version, Mode
packet_buffer[1] = 0; // Stratum, or type of clock
packet_buffer[2] = 6; // Polling Interval
packet_buffer[3] = 0xEC; // Peer Clock Precision
// 8 bytes of zero for Root Delay & Root Dispersion
packet_buffer[12] = 49;
packet_buffer[13] = 0x4E;
packet_buffer[14] = 49;
packet_buffer[15] = 52;
udp.beginPacket(time_server, NTP_PORT);
udp.write(packet_buffer, NTP_PKG_SIZE);
udp.endPacket();
while (!udp.parsePacket() && retries > 0) {
delay(100);
retries--;
}
udp.read(packet_buffer, NTP_PKG_SIZE);
uint32_t high_word = word(packet_buffer[40], packet_buffer[41]);
uint32_t low_word = word(packet_buffer[42], packet_buffer[43]);
secs_since_1900 = high_word << 16 | low_word;
udp.stop();
Serial.println(secs_since_1900);
return secs_since_1900;
}
The IP address of the time.nist.gov server has been retrieved via the command line.
$ ping time.nist.gov
Pinging ntp1.glb.nist.gov [129.6.15.29] with 32 bytes of data:
The rest may seem cryptic (and some lines certainly are!), but the main idea is:
- Start a UDP server.
- Connect to the NTP server.
- Send the bytes to the server.
- Wait for a response (max. 10 seconds).
- Read the response (will be zero if we exceeded the waiting time).
- Retrieve the evaluated response.
That's it! Finally, the correct current time is conveniently set automatically in the beginning. The only thing that's still missing for our tutorial is to read out the random number we receive in response to our secure HTTP request and show the number by blinking an LED.
To read the content we only need to supply another argument to our HTTP functions: the response. Right now, we use an internal buffer to capture the response. Once we change this to support an out-parameter we are good. With the response in our hands we can now supply a function to parse the message for the random number. Since we do not know the index of the random number within the response, we have to dissect the message and look for the desired content.
The following code extracts the number from the response. We will first skip the last two characters and reverse iterate characters until we see a non-newline character. Then we find the position of the first newline character. This should mark the number pretty well (we actually searched for the last line with content here).
int extractNumber(char* response) {
int length = strlen(response);
int lastNewLine = length - 2;
while (lastNewLine > 0 && response[lastNewLine--] == '\n');
while (lastNewLine > 0) {
if (response[lastNewLine - 1] == '\n') {
break;
}
--lastNewLine;
}
return atoi(response + lastNewLine);
}
The last line with content is then converted to an integer using the atoi
function. We save a substring call by doing some pointer arithmetic.
Here is the code that goes in the predefined loop
function of our sketch (x.ino) file. This is the final result of this tutorial.
void loop() {
char receive_msg_buffer[1024];
httpsGetRequest(RNG_HOST, RNG_PATH, RNG_CERT, receive_msg_buffer);
int number = extractNumber(receive_msg_buffer);
for (int i = 0; i < number; ++i) {
digitalWrite(RED_LED, HIGH);
delay(400);
digitalWrite(RED_LED, LOW);
delay(200);
}
delay(1800);
}
Our loop function gets the content from random.org, extracts the number from the response, indicates the number using the red LED (400ms active, 200ms in between), and finally waits 2s before restarting the whole thing.
The LaunchPad is a great device to quickly get going in the embedded world. It comes with a lot of interesting possibilities, such as a TPM or a WiFi chip. The available booster packs, IDEs (+ libraries) and open-design make it an ideal companion for rapid prototyping or IoT sketches in general. Although most functionality is provided by free libraries from Texas Instruments and/or Energia, one has to go low level enough to learn a lot about inernet layers below the application layer.
- Energia IDE
- Energia CC3200 Guide
- SimpleLink Wi-Fi CC3200 LaunchPad Datasheet
- Sample Project: BabyZen
- CC3200 SimpleLink LaunchPad User Guide
- CC3200 SimpleLink Online Documentation
- CC3200 Peripheral Driver Library User's Guide
- CC3210 SimpleLink Wireless MCU Specification
- Debugging using the Code Composer Studio
- UniFlash Quick Start Guide