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Skip signing app bundles if no signing key is configured, instead of using a debug key (This reduces build time and provides a workaround if jarsigner is freezing)
Switch build-bundle to use new "--overwrite" flag (Fixes an issue on some systems where the build would fail unless an existing .aab was present)
Added support for Unity IAP 2.1.0+ on Unity 2018.4+
Note: Removed Google.Play.Billing.asmdef for Unity 2018.3 and earlier, so there will no longer be a Google.Play.Billing.dll generated on these versions
Bug Fixes
Fixed issue #33: remove "Deferred" mode in updateSubscription API as this mode is not compatible with Unity IAP