Reorganize and improve shader Uniforms section #10261
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The shader uniforms section has gotten very long and disordered, with bits of it seemingly split up by unrelated notes. This PR reorganizes it, adds subheaders, and makes some other minor improvements. The text itself is mostly unchanged.
The new order is:
Setting uniforms from code
)The only thing I'm unsure about is whether
Setting uniforms from code
should be the very first subheader, or where it is now. It makes sense to mention how to set uniforms from the inspector or from code early, BUT that section has a very long table so I think near the end is better. As a compromise, I linked to the section from the firstUniforms
section.