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Optimize from where RT rays start
Android #263: Commit 9a4a323 pushed by godlikepanos
November 29, 2024 19:08 27s master
November 29, 2024 19:08 27s
Some renaming
Android #262: Commit 47d311c pushed by godlikepanos
November 22, 2024 08:06 27s master
November 22, 2024 08:06 27s
Try to sample shadowmaps in RT reflections when possible
Android #261: Commit f111dca pushed by godlikepanos
November 12, 2024 18:17 24s master
November 12, 2024 18:17 24s
Fix hit point a bit
Android #260: Commit cce380d pushed by godlikepanos
November 11, 2024 13:04 23s master
November 11, 2024 13:04 23s
Fix linux build
Android #259: Commit 97572d6 pushed by godlikepanos
November 10, 2024 10:16 19s master
November 10, 2024 10:16 19s
Call DXC using the C++ API and not the executable
Android #258: Commit 130ebad pushed by godlikepanos
November 10, 2024 09:46 16s master
November 10, 2024 09:46 16s
November 9, 2024 12:17 25s
RT reflection optimizations
Android #256: Commit bd618bb pushed by godlikepanos
November 4, 2024 07:08 33s master
November 4, 2024 07:08 33s
Add PDF calculation in reflections
Android #255: Commit 56896e7 pushed by godlikepanos
October 23, 2024 07:38 20s master
October 23, 2024 07:38 20s
October 19, 2024 12:10 31s
First version of RT reflections (needs more work)
Android #253: Commit d417190 pushed by godlikepanos
October 17, 2024 19:13 20s master
October 17, 2024 19:13 20s
Minor refactoring
Android #252: Commit 56b24c2 pushed by godlikepanos
October 15, 2024 08:35 28s master
October 15, 2024 08:35 28s
Add a ray tracing debug pass
Android #251: Commit b0468d4 pushed by godlikepanos
October 10, 2024 20:39 22s master
October 10, 2024 20:39 22s
Update Linux.yml
Android #250: Commit fba6df7 pushed by godlikepanos
October 10, 2024 13:17 20s master
October 10, 2024 13:17 20s
Make some HLSL functions templates
Android #249: Commit 3d1220c pushed by godlikepanos
October 3, 2024 08:34 21s master
October 3, 2024 08:34 21s
Fix a DX barriers bug
Android #248: Commit 81ed669 pushed by godlikepanos
October 1, 2024 19:45 37s master
October 1, 2024 19:45 37s
Add a better motion blur
Android #247: Commit 21d6557 pushed by godlikepanos
September 26, 2024 07:56 36s master
September 26, 2024 07:56 36s
Refactor how shader techniques are written
Android #246: Commit 95d96da pushed by godlikepanos
September 18, 2024 08:53 26s master
September 18, 2024 08:53 26s
Worgraph fixes
Android #245: Commit e28eb1c pushed by godlikepanos
September 11, 2024 19:11 22s master
September 11, 2024 19:11 22s
Refactor the renderer a bit and the final scaling
Android #244: Commit ce64c5b pushed by godlikepanos
September 11, 2024 06:14 24s master
September 11, 2024 06:14 24s
Add a powershell script that sets the VS env vars
Android #243: Commit 3f18818 pushed by godlikepanos
September 9, 2024 07:53 29s master
September 9, 2024 07:53 29s
Increase the precision of shadows
Android #242: Commit d95b491 pushed by godlikepanos
September 6, 2024 07:39 31s master
September 6, 2024 07:39 31s
Fix shadows and Dbg
Android #241: Commit 2cc3f66 pushed by godlikepanos
September 4, 2024 08:22 32s master
September 4, 2024 08:22 32s
CMake: Fix copy of binaries to bin directory
Android #240: Commit 28b7262 pushed by godlikepanos
September 3, 2024 13:17 21s master
September 3, 2024 13:17 21s
Fix some DX validation errors
Android #239: Commit de2b56d pushed by godlikepanos
September 2, 2024 18:43 20s master
September 2, 2024 18:43 20s