1.2.5
Bug fixes & Changes
CommandBuffer
do now clear correctly- Added
Debug.Asserts
to several places to aid development - Fixed
World.Range
which did not set components - Fixed
World.Add(entity,cmp)
which did not set component either. ComponentTypes
insideComponentRegistry
are now offset by +1 to fix a hash related issue- MurMurHash3 used internally for Components
Query._any
now works correctly for larger bitsets > 32.- Improved performance of
TryGet
andTryGetRef
methods.
New Features
- Implicit conversion operation for
EntityReference
to `Entity´. World.AddOrGet<T>
to ensure components on entities.- Some other small utility methods.
Contributions
Huge thanks to @DrSmugleaf and @nathanrw for bug fixes and contributions! :)