Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Upgrade Unity Input Event System #40

Open
davtamay opened this issue Feb 1, 2021 · 1 comment
Open

Upgrade Unity Input Event System #40

davtamay opened this issue Feb 1, 2021 · 1 comment
Assignees

Comments

@davtamay
Copy link
Contributor

davtamay commented Feb 1, 2021

Old system is getting deprecated, we are currently using both since our code uses the old while Depanthers WebXR input configuration uses the new. It would take adjusting our desktop and XR standaloneInputModules to be based on "BaseInputModule" class instead of "PointerInputModule" abstracted class. The new way offers possibilities to remap controls during runtime, have multiple input (players in one session) and a more straight forward way to remap control bindings from general control schemas.

@davtamay davtamay self-assigned this Feb 1, 2021
@davtamay
Copy link
Contributor Author

davtamay commented Feb 2, 2021

Notes: 2 main bugs affecting implementation: When in main display, Webgl input within the quest does not detect input reliably (one has to press button various times) tried to add various touch bindings, but it still did not work reliably. When in XR mode, raycast does not seem to meet UI display, although test in editor shows that it should. More experimentation needed especially when they upgrade the package. Webgl has been reported to have bugs with new inputsystem currently : https://forum.unity.com/threads/new-input-system-not-working-in-webgl-builds.870421/

(Input does not work in Internet Explorer)

WIP: dev_newInputSystem

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant