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davtamay
changed the title
Animation collider needs to represent extents of object
A whole collider is generated for animated import assets and not per decomposed object in asset
Dec 21, 2020
See https://gitlab.engr.illinois.edu/dev-studio/komodo/komodo_unity/-/issues/139 .
@davtamay I think this one was merged in too. (Feel free to close if so.)
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