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A whole collider is generated for animated import assets and not per decomposed object in asset #25

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parseccentric opened this issue Dec 19, 2020 · 0 comments
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See https://gitlab.engr.illinois.edu/dev-studio/komodo/komodo_unity/-/issues/139 .

@davtamay I think this one was merged in too. (Feel free to close if so.)

@davtamay davtamay changed the title Animation collider needs to represent extents of object A whole collider is generated for animated import assets and not per decomposed object in asset Dec 21, 2020
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