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🎈 3.9.0~pre1 (#932)
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Signed-off-by: Louise Poubel <[email protected]>
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chapulina authored Jul 24, 2021
1 parent 2bacc55 commit becec7e
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4 changes: 2 additions & 2 deletions CMakeLists.txt
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Expand Up @@ -3,7 +3,7 @@ cmake_minimum_required(VERSION 3.10.2 FATAL_ERROR)
#============================================================================
# Initialize the project
#============================================================================
project(ignition-gazebo3 VERSION 3.8.0)
project(ignition-gazebo3 VERSION 3.9.0)

#============================================================================
# Find ignition-cmake
Expand All @@ -14,7 +14,7 @@ find_package(ignition-cmake2 2.8.0 REQUIRED)
#============================================================================
# Configure the project
#============================================================================
ign_configure_project()
ign_configure_project(VERSION_SUFFIX pre1)

#============================================================================
# Set project-specific options
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118 changes: 118 additions & 0 deletions Changelog.md
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Expand Up @@ -2,6 +2,124 @@

### Ignition Gazebo 3.X.X (202X-XX-XX)


### Ignition Gazebo 3.9.0 (2021-07-XX)

1. Add a convenience function for getting possibly non-existing components.
* [Pull request #629](https://github.com/ignitionrobotics/ign-gazebo/pull/629)

1. Fix topLevelModel method
* [Pull request #600](https://github.com/ignitionrobotics/ign-gazebo/pull/600)

1. World exporter
* [Pull request #474](https://github.com/ignitionrobotics/ign-gazebo/pull/474)

1. Fix finding PBR materials
* [Pull request #575](https://github.com/ignitionrobotics/ign-gazebo/pull/575)

1. Handle multiple logical cameras
* [Pull request #539](https://github.com/ignitionrobotics/ign-gazebo/pull/539)

1. Make some tests more robust
* [Pull request #314](https://github.com/ignitionrobotics/ign-gazebo/pull/314)

1. Fix codecheck
* [Pull request #887](https://github.com/ignitionrobotics/ign-gazebo/pull/887)

1. Hello world plugin added
* [Pull request #699](https://github.com/ignitionrobotics/ign-gazebo/pull/699)

1. Model info CLI `ign model`
* [Pull request #893](https://github.com/ignitionrobotics/ign-gazebo/pull/893)

1. Don't create components for entities that don't exist
* [Pull request #927](https://github.com/ignitionrobotics/ign-gazebo/pull/927)

1. Adds Mesh Tutorial
* [Pull request #915](https://github.com/ignitionrobotics/ign-gazebo/pull/915)

1. Fix updating GUI plugin on load
* [Pull request #904](https://github.com/ignitionrobotics/ign-gazebo/pull/904)

1. Fix documentation for the Sensor component
* [Pull request #898](https://github.com/ignitionrobotics/ign-gazebo/pull/898)

1. Use UINT64_MAX for kComponentTpyeIDInvalid instead of relying on underflow
* [Pull request #889](https://github.com/ignitionrobotics/ign-gazebo/pull/889)

1. Fix mouse view control target position
* [Pull request #879](https://github.com/ignitionrobotics/ign-gazebo/pull/879)

1. Set GUI camera pose
* [Pull request #863](https://github.com/ignitionrobotics/ign-gazebo/pull/863)

1. Enables confirmation dialog when closing Gazebo.
* [Pull request #850](https://github.com/ignitionrobotics/ign-gazebo/pull/850)

1. Depend on ign-rendering 3.5
* [Pull request #867](https://github.com/ignitionrobotics/ign-gazebo/pull/867)

1. Using math::SpeedLimiter on the diff_drive controller.
* [Pull request #833](https://github.com/ignitionrobotics/ign-gazebo/pull/833)

1. New example: get an ECM snapshot from an external program
* [Pull request #859](https://github.com/ignitionrobotics/ign-gazebo/pull/859)

1. Fix WindEffects Plugin bug, not configuring new links
* [Pull request #844](https://github.com/ignitionrobotics/ign-gazebo/pull/844)

1. Fix potentially flaky integration component test case
* [Pull request #848](https://github.com/ignitionrobotics/ign-gazebo/pull/848)

1. Cleanup and alphabetize plugin headers
* [Pull request #838](https://github.com/ignitionrobotics/ign-gazebo/pull/838)

1. Removed duplicated code with rendering::sceneFromFirstRenderEngine
* [Pull request #819](https://github.com/ignitionrobotics/ign-gazebo/pull/819)

1. Remove unused headers in video_recoder plugin
* [Pull request #834](https://github.com/ignitionrobotics/ign-gazebo/pull/834)

1. Use moveToHelper from ign-rendering
* [Pull request #825](https://github.com/ignitionrobotics/ign-gazebo/pull/825)

1. Remove tools/code_check and update codecov
* [Pull request #814](https://github.com/ignitionrobotics/ign-gazebo/pull/814)

1. Add service and GUI to configure physics parameters
* [Pull request #536](https://github.com/ignitionrobotics/ign-gazebo/pull/536)
* [Pull request #812](https://github.com/ignitionrobotics/ign-gazebo/pull/812)

1. Fix documentation for EntityComponentManager::EachNew
* [Pull request #795](https://github.com/ignitionrobotics/ign-gazebo/pull/795)

1. Fix macOS build: components::Name in benchmark
* [Pull request #784](https://github.com/ignitionrobotics/ign-gazebo/pull/784)

1. Don't store duplicate ComponentTypeId in ECM
* [Pull request #751](https://github.com/ignitionrobotics/ign-gazebo/pull/751)

1. [TPE] Support setting individual link velocity
* [Pull request #427](https://github.com/ignitionrobotics/ign-gazebo/pull/427)

1. 👩‍🌾 Enable Focal CI
* [Pull request #646](https://github.com/ignitionrobotics/ign-gazebo/pull/646)

1. Update benchmark comparison instructions
* [Pull request #766](https://github.com/ignitionrobotics/ign-gazebo/pull/766)

1. Use Protobuf_IMPORT_DIRS instead of PROTOBUF_IMPORT_DIRS for compatibility with Protobuf CMake config
* [Pull request #715](https://github.com/ignitionrobotics/ign-gazebo/pull/715)

1. Do not pass -Wno-unused-parameter to MSVC compiler
* [Pull request #716](https://github.com/ignitionrobotics/ign-gazebo/pull/716)

1. Scenebroadcaster sensors
* [Pull request #698](https://github.com/ignitionrobotics/ign-gazebo/pull/698)

1. Make it so joint state publisher is quieter
* [Pull request #696](https://github.com/ignitionrobotics/ign-gazebo/pull/696)

### Ignition Gazebo 3.8.0 (2021-03-17)

1. Add joint position controller GUI, also enable tests for GUI plugins
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