Mixes non-modded minecraft with mods like Ex Nihilo for a enchanced experience in vanilla minecraft!
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full mana system
getMana, getMaxMana, setMaxMana, setMana, removeMana, addMana
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darkwater
- darkwater remediy if drunk 4 bottles then can die for darkwater to stop working
- uses 8 mana and heals 20 saturation and 2 hunger
- adverse effects..
- chat scrambling
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wands
- leave extraction: craft a wand of nature and then you can rightclick on leaves (even from 300 killometer away) and it will drop useful thing
- infnite mana with darkwater: craft a wand of mana and rightclick it while on darkwater
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block transformations (rightclick + sneak on block + empty hand)
- dirt -> grass
- grass -> podzol
- podzol -> gravel
- gravel -> sand
- stone -> lava
- cobblestone -> dirt
- tall grass -> moss
- glass -> tinted glass
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lava creation
- smelt a iron ingot inside of a furnace and you will get lava bucket (BUCKET DUPE..???)
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sneak tree growth
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custom generator
- Rates are very suspicious, check src/main/java/lv/pi/MagicSkyblock/features/cobblegen/CustomCobbleGen.java
- You should probably change them..
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chance of finding seeds in grass by breaking
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grass grows on grass blocks over time, then into tall grass
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throwing eggs spawns in random mobs
These were contributed by the players of the plugin! Make a issue with a idea (if you're not in the discord)
- certain soft blocks can either be crushed in item form or in block form by anvil or piston(pick most convenient way of crushing impl)
- amethyst related to mana?
- cursed blocks with darkwater? darkwater interaction with water/lava?
- TSV dimension where it is always dark (the sun is gone)
- strobes and monster
- magic saplings?
- occasional snowing and powder snow bottles(powder snow bottles implementable due to powder snow cauldron having 3 levels)
- flower -> sapling?
- transmuting items(example: beetroot -> carrot -> potato).. could be done by either magicing item frames or items in offhand
- magicing players gives their skull item
- "haunting" blocks with dark water bottles to create certain nether blocks: sand -> soul sand; dirt -> soul soil; cobblestone -> netherrack
- items could either be haunted by crafting recipe or spilling the dark water on an upwards facing item frame containing the item
- enchanting rerolls(ability to reroll available enchants list when enchanting an item in the table)
- suspicious stew with dark water bottle instead of flower ingredient(dark water effect)
- extension to egg throwing: there is a significantly smaller chance for an unemployed villager to spawn instead of a mob
- You should probably make a class called "Feature" and make it extend every feature and add shit to it yeah ok (for easier organizaztion and more)
- Anotther thing is to make a wand of nature you need string but to get string you need a wand of nature.. change that recipie..