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A box with a rolling shutter made out of flex
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#!/usr/bin/env python3 | ||
# Copyright (C) 2013-2016 Florian Festi | ||
# | ||
# This program is free software: you can redistribute it and/or modify | ||
# it under the terms of the GNU General Public License as published by | ||
# the Free Software Foundation, either version 3 of the License, or | ||
# (at your option) any later version. | ||
# | ||
# This program is distributed in the hope that it will be useful, | ||
# but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
# GNU General Public License for more details. | ||
# | ||
# You should have received a copy of the GNU General Public License | ||
# along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
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from boxes import * | ||
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class ShutterBox(Boxes): | ||
"""Box with a rolling shutter made of flex""" | ||
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ui_group = "Box" | ||
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description = "Beware of the rolling shutter effect! Use wax on sliding surfaces." | ||
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def side(self, l, h, r, move=None): | ||
t = self.thickness | ||
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if self.move(l+2*t, h+2*t, move, True): | ||
return | ||
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self.moveTo(t, t) | ||
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self.ctx.save() | ||
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n = self.n | ||
a = 90. / n | ||
ls = 2*math.sin(math.radians(a/2)) * (r-2.5*t) | ||
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#self.hole(l-r, r, r-2.5*t) | ||
self.fingerHolesAt(0, 2*t, l-r, 0) | ||
self.moveTo(l-r, 2.5*t, a/2) | ||
for i in range(n): | ||
self.fingerHolesAt(0, -0.5*t, ls, 0) | ||
self.moveTo(ls, 0, a) | ||
if h - 2*r > 2*t: | ||
self.moveTo(0, 0, -a/2) | ||
self.fingerHolesAt(0, -0.5*t, h - 2*r, 0) | ||
self.ctx.restore() | ||
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self.edges["f"](l) | ||
self.corner(90) | ||
self.edges["f"](h-r) | ||
self.polyline(0, -90, t, 90, 0, (90, r+t), l-r, 90, t) | ||
self.edges["f"](h) | ||
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self.move(l+2*t, h+2*t, move) | ||
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def cornerRadius(self, r, two=False, move=None): | ||
s = self.spacing | ||
if self.move(r, r+s, move, True): | ||
return | ||
for i in range(2 if two else 1): | ||
self.polyline(r, 90, r, 180, 0, (-90, r), 0 ,-180) | ||
self.moveTo(r, r+s, 180) | ||
self.move(r, r+s, move) | ||
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def rails(self, l, r, move=None): | ||
t = self.thickness | ||
s = self.spacing | ||
tw, th = l+2.5*t+3*s, r+1.5*t+3*s | ||
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if self.move(tw, th, move, True): | ||
return | ||
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self.moveTo(2.5*t+s, 0) | ||
self.polyline(l-r, (90, r+t), 0, 90, t, 90, 0, (-90, r), l-r, 90, t, 90) | ||
self.moveTo(-t-s, t+s) | ||
self.polyline(l-r, (90, r+t), 0, 90, t, 90, 0, (-90, r), l-r, 90, t, 90) | ||
self.moveTo(0.5*t, t+s) | ||
self.polyline(l-r, (90, r-1.5*t), 0, 90, t, 90, 0, (-90, r-2.5*t), l-r, 90, t, 90) | ||
self.moveTo(-t-s, t+s) | ||
self.polyline(l-r, (90, r-1.5*t), 0, 90, t, 90, 0, (-90, r-2.5*t), l-r, 90, t, 90) | ||
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self.move(tw, th, move) | ||
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def door(self, l, h, move=None): | ||
t = self.thickness | ||
if self.move(l, h, move, True): | ||
return | ||
self.fingerHolesAt(t, t, h-2*t) | ||
self.edge(2*t) | ||
self.edges["X"](l-2*t, h) | ||
self.polyline(0, 90, h, 90, l, 90, h, 90) | ||
self.move(l, h, move) | ||
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def __init__(self): | ||
Boxes.__init__(self) | ||
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self.addSettingsArgs(edges.FingerJointSettings) | ||
self.addSettingsArgs(edges.FlexSettings, distance=.75, connection=2.) | ||
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self.buildArgParser(x=100, y=100, h=100) | ||
self.argparser.add_argument( | ||
"--radius", action="store", type=float, default=0.0, | ||
help="radius of the corners") | ||
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def render(self): | ||
x, y, h, r = self.x, self.y, self.h, self.radius | ||
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self.n = n = 3 | ||
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if not r: | ||
self.radius = r = h / 2 | ||
self.radius = r = min(r, h/2) | ||
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t = self.thickness | ||
# Initialize canvas | ||
self.open() | ||
self.ctx.save() | ||
self.side(x, h, r, move="right") | ||
self.side(x, h, r, move="right") | ||
self.rectangularWall(y, h, "fFEF", move="right") | ||
self.rectangularWall(y, h-r, "fFeF", move="right") | ||
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self.cornerRadius(r, two=True, move="right") | ||
self.rails(x, r, move="right") | ||
self.ctx.restore() | ||
self.side(x, h, r, move="up only") | ||
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self.rectangularWall(x, y, "FFFF", move="right") | ||
self.door(x-r+0.5*math.pi*r + 3*t, y-0.2*t, move="right") | ||
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self.rectangularWall(2*t, y-2.2*t, edges="eeef", move="right") | ||
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a = 90. / n | ||
ls = 2*math.sin(math.radians(a/2)) * (r-2.5*t) | ||
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edges.FingerJointSettings(t, angle=a).edgeObjects(self, chars="aA") | ||
edges.FingerJointSettings(t, angle=a/2).edgeObjects(self, chars="bB") | ||
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self.rectangularWall(x-r, y, "fbfe", move="right") | ||
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self.rectangularWall(ls, y, "fafB", move="right") | ||
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for i in range(n-2): | ||
self.rectangularWall(ls, y, "fafA", move="right") | ||
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if h - 2*r > 2*t: | ||
self.rectangularWall(ls, y, "fbfA", move="right") | ||
self.rectangularWall(h - 2*r, y, "fefB", move="right") | ||
else: | ||
self.rectangularWall(ls, y, "fefA", move="right") | ||
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self.close() |