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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Allocation and collection utilities."><title>bones_framework::lib::prelude::bones_schema::alloc - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../../static.files/SourceSerif4-Regular-46f98efaafac5295.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../../static.files/FiraSans-Regular-018c141bf0843ffd.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../../static.files/FiraSans-Medium-8f9a781e4970d388.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../../static.files/SourceCodePro-Regular-562dcc5011b6de7d.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../../static.files/SourceSerif4-Bold-a2c9cd1067f8b328.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../../static.files/SourceCodePro-Semibold-d899c5a5c4aeb14a.ttf.woff2"><link rel="stylesheet" href="../../../../../static.files/normalize-76eba96aa4d2e634.css"><link rel="stylesheet" href="../../../../../static.files/rustdoc-cb6f1f67f1bcd037.css" id="mainThemeStyle"><meta name="rustdoc-vars" data-root-path="../../../../../" data-static-root-path="../../../../../static.files/" data-current-crate="bones_framework" data-themes="" data-resource-suffix="" data-rustdoc-version="1.73.0 (cc66ad468 2023-10-03)" data-channel="1.73.0" data-search-js="search-6dfdfced5eff6596.js" data-settings-js="settings-de11bff964e9d4e5.js" data-settings-css="settings-8c76f75bfb6bd192.css" data-theme-light-css="light-1596385f77d47ef2.css" data-theme-dark-css="dark-0a43001d3fc2282c.css" data-theme-ayu-css="ayu-fd19013d6ce078bf.css" ><script src="../../../../../static.files/storage-db41da1a38ea3cb8.js"></script><script defer src="../../../../../static.files/main-0795b7d26be81095.js"></script><noscript><link rel="stylesheet" media="(prefers-color-scheme:light)" href="../../../../../static.files/light-1596385f77d47ef2.css"><link rel="stylesheet" media="(prefers-color-scheme:dark)" href="../../../../../static.files/dark-0a43001d3fc2282c.css"><link rel="stylesheet" href="../../../../../static.files/noscript-cffde32267a19fd6.css"></noscript><link rel="alternate icon" type="image/png" href="../../../../../static.files/favicon-16x16-8b506e7a72182f1c.png"><link rel="alternate icon" type="image/png" href="../../../../../static.files/favicon-32x32-422f7d1d52889060.png"><link rel="icon" type="image/svg+xml" href="../../../../../static.files/favicon-2c020d218678b618.svg"></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="mobile-topbar"><button class="sidebar-menu-toggle">☰</button><a class="logo-container" href="../../../../../bones_framework/index.html"><img class="rust-logo" src="../../../../../static.files/rust-logo-151179464ae7ed46.svg" alt="logo"></a><h2></h2></nav><nav class="sidebar"><a class="logo-container" href="../../../../../bones_framework/index.html"><img class="rust-logo" src="../../../../../static.files/rust-logo-151179464ae7ed46.svg" alt="logo"></a><h2 class="location"><a href="#">Module alloc</a></h2><div class="sidebar-elems"><section><ul class="block"><li><a href="#structs">Structs</a></li><li><a href="#traits">Traits</a></li></ul></section></div></nav><main><div class="width-limiter"><nav class="sub"><form class="search-form"><span></span><input class="search-input" name="search" aria-label="Run search in the documentation" autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"><div id="help-button" title="help" tabindex="-1"><a href="../../../../../help.html">?</a></div><div id="settings-menu" tabindex="-1"><a href="../../../../../settings.html" title="settings"><img width="22" height="22" alt="Change settings" src="../../../../../static.files/wheel-7b819b6101059cd0.svg"></a></div></form></nav><section id="main-content" class="content"><div class="main-heading"><h1>Module <a href="../../../../index.html">bones_framework</a>::<wbr><a href="../../../index.html">lib</a>::<wbr><a href="../../index.html">prelude</a>::<wbr><a href="../index.html">bones_schema</a>::<wbr><a class="mod" href="#">alloc</a><button id="copy-path" title="Copy item path to clipboard"><img src="../../../../../static.files/clipboard-7571035ce49a181d.svg" width="19" height="18" alt="Copy item path"></button></h1><span class="out-of-band"><button id="toggle-all-docs" title="collapse all docs">[<span>−</span>]</button></span></div><details class="toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Allocation and collection utilities.</p> | ||
</div></details><h2 id="structs" class="small-section-header"><a href="#structs">Structs</a></h2><ul class="item-table"><li><div class="item-name"><a class="struct" href="struct.ResizableAlloc.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::ResizableAlloc">ResizableAlloc</a></div><div class="desc docblock-short">A low-level memory allocation utility for creating a resizable buffer of elements of a specific | ||
layout.</div></li><li><div class="item-name"><a class="struct" href="struct.ResizableAllocIter.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::ResizableAllocIter">ResizableAllocIter</a></div><div class="desc docblock-short">Iterator over items in a <a href="struct.ResizableAlloc.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::ResizableAlloc"><code>ResizableAlloc</code></a>.</div></li><li><div class="item-name"><a class="struct" href="struct.ResizableAllocIterMut.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::ResizableAllocIterMut">ResizableAllocIterMut</a></div><div class="desc docblock-short">Mutable iterator over items in a <a href="struct.ResizableAlloc.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::ResizableAlloc"><code>ResizableAlloc</code></a>.</div></li><li><div class="item-name"><a class="struct" href="struct.SMap.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::SMap">SMap</a></div><div class="desc docblock-short">Typed version of a <a href="../../../../asset/struct.SchemaMap.html" title="struct bones_framework::asset::SchemaMap"><code>SchemaMap</code></a>.</div></li><li><div class="item-name"><a class="struct" href="struct.SVec.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::SVec">SVec</a></div><div class="desc docblock-short">A typed version of a <a href="../../../../asset/struct.SchemaVec.html" title="struct bones_framework::asset::SchemaVec"><code>SchemaVec</code></a>.</div></li><li><div class="item-name"><a class="struct" href="struct.SVecIter.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::SVecIter">SVecIter</a></div><div class="desc docblock-short">Iterator over items in an <a href="../../../../asset/struct.SVec.html" title="struct bones_framework::asset::SVec"><code>SVec</code></a>.</div></li><li><div class="item-name"><a class="struct" href="struct.SVecIterMut.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::SVecIterMut">SVecIterMut</a></div><div class="desc docblock-short">Iterator over items in an <a href="../../../../asset/struct.SVec.html" title="struct bones_framework::asset::SVec"><code>SVec</code></a>.</div></li><li><div class="item-name"><a class="struct" href="struct.SchemaMap.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::SchemaMap">SchemaMap</a></div><div class="desc docblock-short">Untyped schema-aware “HashMap”.</div></li><li><div class="item-name"><a class="struct" href="struct.SchemaTypeMap.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::SchemaTypeMap">SchemaTypeMap</a></div><div class="desc docblock-short">A <code>TypeMap</code>-like structure that can store items that implement <a href="../../../../asset/trait.HasSchema.html" title="trait bones_framework::asset::HasSchema"><code>HasSchema</code></a>.</div></li><li><div class="item-name"><a class="struct" href="struct.SchemaVec.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::SchemaVec">SchemaVec</a></div><div class="desc docblock-short">A type-erased <a href="../../../../asset/prelude/bones_utils/prelude/alloc/vec/struct.Vec.html" title="struct bones_framework::asset::prelude::bones_utils::prelude::alloc::vec::Vec"><code>Vec</code></a>-like collection that for items with the same [<code>Schema</code>].</div></li><li><div class="item-name"><a class="struct" href="struct.SchemaVecIter.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::SchemaVecIter">SchemaVecIter</a></div><div class="desc docblock-short">Iterator over <a href="../../../../asset/struct.SchemaVec.html" title="struct bones_framework::asset::SchemaVec"><code>SchemaVec</code></a>.</div></li><li><div class="item-name"><a class="struct" href="struct.SchemaVecIterMut.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::SchemaVecIterMut">SchemaVecIterMut</a></div><div class="desc docblock-short">Mutable iterator over <a href="../../../../asset/struct.SchemaVec.html" title="struct bones_framework::asset::SchemaVec"><code>SchemaVec</code></a>.</div></li></ul><h2 id="traits" class="small-section-header"><a href="#traits">Traits</a></h2><ul class="item-table"><li><div class="item-name"><a class="trait" href="trait.LayoutExt.html" title="trait bones_framework::lib::prelude::bones_schema::alloc::LayoutExt">LayoutExt</a></div><div class="desc docblock-short">Extension trait for the <a href="../../../../asset/prelude/bones_utils/prelude/alloc/alloc/struct.Layout.html" title="struct bones_framework::asset::prelude::bones_utils::prelude::alloc::alloc::Layout"><code>Layout</code></a> type that copies useful nightly functions so that we can use | ||
layout.</div></li><li><div class="item-name"><a class="struct" href="struct.ResizableAllocIter.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::ResizableAllocIter">ResizableAllocIter</a></div><div class="desc docblock-short">Iterator over items in a <a href="struct.ResizableAlloc.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::ResizableAlloc"><code>ResizableAlloc</code></a>.</div></li><li><div class="item-name"><a class="struct" href="struct.ResizableAllocIterMut.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::ResizableAllocIterMut">ResizableAllocIterMut</a></div><div class="desc docblock-short">Mutable iterator over items in a <a href="struct.ResizableAlloc.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::ResizableAlloc"><code>ResizableAlloc</code></a>.</div></li><li><div class="item-name"><a class="struct" href="struct.SMap.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::SMap">SMap</a></div><div class="desc docblock-short">Typed version of a <a href="../../../../asset/struct.SchemaMap.html" title="struct bones_framework::asset::SchemaMap"><code>SchemaMap</code></a>.</div></li><li><div class="item-name"><a class="struct" href="struct.SVec.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::SVec">SVec</a></div><div class="desc docblock-short">A typed version of a <a href="../../../../asset/struct.SchemaVec.html" title="struct bones_framework::asset::SchemaVec"><code>SchemaVec</code></a>.</div></li><li><div class="item-name"><a class="struct" href="struct.SVecIter.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::SVecIter">SVecIter</a></div><div class="desc docblock-short">Iterator over items in an <a href="../../../../asset/struct.SVec.html" title="struct bones_framework::asset::SVec"><code>SVec</code></a>.</div></li><li><div class="item-name"><a class="struct" href="struct.SVecIterMut.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::SVecIterMut">SVecIterMut</a></div><div class="desc docblock-short">Iterator over items in an <a href="../../../../asset/struct.SVec.html" title="struct bones_framework::asset::SVec"><code>SVec</code></a>.</div></li><li><div class="item-name"><a class="struct" href="struct.SchemaMap.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::SchemaMap">SchemaMap</a></div><div class="desc docblock-short">Untyped schema-aware “HashMap”.</div></li><li><div class="item-name"><a class="struct" href="struct.SchemaVec.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::SchemaVec">SchemaVec</a></div><div class="desc docblock-short">A type-erased <a href="../../../../asset/prelude/bones_utils/prelude/alloc/vec/struct.Vec.html" title="struct bones_framework::asset::prelude::bones_utils::prelude::alloc::vec::Vec"><code>Vec</code></a>-like collection that for items with the same [<code>Schema</code>].</div></li><li><div class="item-name"><a class="struct" href="struct.SchemaVecIter.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::SchemaVecIter">SchemaVecIter</a></div><div class="desc docblock-short">Iterator over <a href="../../../../asset/struct.SchemaVec.html" title="struct bones_framework::asset::SchemaVec"><code>SchemaVec</code></a>.</div></li><li><div class="item-name"><a class="struct" href="struct.SchemaVecIterMut.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::SchemaVecIterMut">SchemaVecIterMut</a></div><div class="desc docblock-short">Mutable iterator over <a href="../../../../asset/struct.SchemaVec.html" title="struct bones_framework::asset::SchemaVec"><code>SchemaVec</code></a>.</div></li><li><div class="item-name"><a class="struct" href="struct.TypeDataAlreadyInserted.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::TypeDataAlreadyInserted">TypeDataAlreadyInserted</a></div><div class="desc docblock-short">Error type for <a href="struct.TypeDatas.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::TypeDatas"><code>TypeDatas</code></a></div></li><li><div class="item-name"><a class="struct" href="struct.TypeDatas.html" title="struct bones_framework::lib::prelude::bones_schema::alloc::TypeDatas">TypeDatas</a></div><div class="desc docblock-short">A <code>TypeMap</code>-like structure, that does not allow removing entries or updating exisintg | ||
entries.</div></li></ul><h2 id="traits" class="small-section-header"><a href="#traits">Traits</a></h2><ul class="item-table"><li><div class="item-name"><a class="trait" href="trait.LayoutExt.html" title="trait bones_framework::lib::prelude::bones_schema::alloc::LayoutExt">LayoutExt</a></div><div class="desc docblock-short">Extension trait for the <a href="../../../../asset/prelude/bones_utils/prelude/alloc/alloc/struct.Layout.html" title="struct bones_framework::asset::prelude::bones_utils::prelude::alloc::alloc::Layout"><code>Layout</code></a> type that copies useful nightly functions so that we can use | ||
them on stable.</div></li></ul></section></div></main></body></html> |
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