Skip to content

Commit

Permalink
Deploying to gh-pages from @ 41626db 🚀
Browse files Browse the repository at this point in the history
  • Loading branch information
github-merge-queue[bot] committed Aug 23, 2023
1 parent 8a80fd7 commit 6a538e6
Show file tree
Hide file tree
Showing 361 changed files with 1,100 additions and 1,130 deletions.
2 changes: 1 addition & 1 deletion rustdoc/bones_bevy_renderer/index.html
Original file line number Diff line number Diff line change
@@ -1,2 +1,2 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Bevy plugin for rendering Bones framework games."><title>bones_bevy_renderer - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../static.files/SourceSerif4-Regular-46f98efaafac5295.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../static.files/FiraSans-Regular-018c141bf0843ffd.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../static.files/FiraSans-Medium-8f9a781e4970d388.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../static.files/SourceCodePro-Regular-562dcc5011b6de7d.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../static.files/SourceSerif4-Bold-a2c9cd1067f8b328.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../static.files/SourceCodePro-Semibold-d899c5a5c4aeb14a.ttf.woff2"><link rel="stylesheet" href="../static.files/normalize-76eba96aa4d2e634.css"><link rel="stylesheet" href="../static.files/rustdoc-f3501f0f5ae15dfb.css" id="mainThemeStyle"><div id="rustdoc-vars" data-root-path="../" data-static-root-path="../static.files/" data-current-crate="bones_bevy_renderer" data-themes="" data-resource-suffix="" data-rustdoc-version="1.71.1 (eb26296b5 2023-08-03)" data-search-js="search-4926e5fc22a5646a.js" data-settings-js="settings-de11bff964e9d4e5.js" data-settings-css="settings-8c76f75bfb6bd192.css" data-theme-light-css="light-0f8c037637f9eb3e.css" data-theme-dark-css="dark-1097f8e92a01e3cf.css" data-theme-ayu-css="ayu-614652228113ac93.css" ></div><script src="../static.files/storage-62ce34ea385b278a.js"></script><script defer src="../crates.js"></script><script defer src="../static.files/main-f0540c1d82cde29b.js"></script><noscript><link rel="stylesheet" media="(prefers-color-scheme:light)" href="../static.files/light-0f8c037637f9eb3e.css"><link rel="stylesheet" media="(prefers-color-scheme:dark)" href="../static.files/dark-1097f8e92a01e3cf.css"><link rel="stylesheet" href="../static.files/noscript-13285aec31fa243e.css"></noscript><link rel="alternate icon" type="image/png" href="../static.files/favicon-16x16-8b506e7a72182f1c.png"><link rel="alternate icon" type="image/png" href="../static.files/favicon-32x32-422f7d1d52889060.png"><link rel="icon" type="image/svg+xml" href="../static.files/favicon-2c020d218678b618.svg"></head><body class="rustdoc mod crate"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="mobile-topbar"><button class="sidebar-menu-toggle">&#9776;</button><a class="logo-container" href="../bones_bevy_renderer/index.html"><img class="rust-logo" src="../static.files/rust-logo-151179464ae7ed46.svg" alt="logo"></a><h2></h2></nav><nav class="sidebar"><a class="logo-container" href="../bones_bevy_renderer/index.html"><img class="rust-logo" src="../static.files/rust-logo-151179464ae7ed46.svg" alt="logo"></a><h2 class="location"><a href="#">Crate bones_bevy_renderer</a></h2><div class="sidebar-elems"><ul class="block"><li class="version">Version 0.3.0</li><li><a id="all-types" href="all.html">All Items</a></li></ul><section><ul class="block"><li><a href="#reexports">Re-exports</a></li><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li></ul></section></div></nav><main><div class="width-limiter"><nav class="sub"><form class="search-form"><span></span><input class="search-input" name="search" aria-label="Run search in the documentation" autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"><div id="help-button" title="help" tabindex="-1"><a href="../help.html">?</a></div><div id="settings-menu" tabindex="-1"><a href="../settings.html" title="settings"><img width="22" height="22" alt="Change settings" src="../static.files/wheel-7b819b6101059cd0.svg"></a></div></form></nav><section id="main-content" class="content"><div class="main-heading"><h1>Crate <a class="mod" href="#">bones_bevy_renderer</a><button id="copy-path" title="Copy item path to clipboard"><img src="../static.files/clipboard-7571035ce49a181d.svg" width="19" height="18" alt="Copy item path"></button></h1><span class="out-of-band"><a class="srclink" href="../src/bones_bevy_renderer/lib.rs.html#1-710">source</a> · <button id="toggle-all-docs" title="collapse all docs">[<span>&#x2212;</span>]</button></span></div><details class="toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Bevy plugin for rendering Bones framework games.</p>
</div></details><h2 id="reexports" class="small-section-header"><a href="#reexports">Re-exports</a></h2><ul class="item-table"><li><div class="item-name" id="reexport.bevy"><code>pub use bevy;</code></div></li></ul><h2 id="modules" class="small-section-header"><a href="#modules">Modules</a></h2><ul class="item-table"><li><div class="item-name"><a class="mod" href="prelude/index.html" title="mod bones_bevy_renderer::prelude">prelude</a></div><div class="desc docblock-short">The prelude</div></li></ul><h2 id="structs" class="small-section-header"><a href="#structs">Structs</a></h2><ul class="item-table"><li><div class="item-name"><a class="struct" href="struct.BevyBonesEntity.html" title="struct bones_bevy_renderer::BevyBonesEntity">BevyBonesEntity</a></div><div class="desc docblock-short">Marker component for entities that are rendered in Bevy for bones.</div></li><li><div class="item-name"><a class="struct" href="struct.BonesBevyRenderer.html" title="struct bones_bevy_renderer::BonesBevyRenderer">BonesBevyRenderer</a></div><div class="desc docblock-short">Renderer for [<code>bones_framework</code>] [<code>Game</code>][bones::Game]s using Bevy.</div></li><li><div class="item-name"><a class="struct" href="struct.BonesData.html" title="struct bones_bevy_renderer::BonesData">BonesData</a></div><div class="desc docblock-short">Bevy resource that contains the info for the bones game that is being rendered.</div></li><li><div class="item-name"><a class="struct" href="struct.BonesGameEntity.html" title="struct bones_bevy_renderer::BonesGameEntity">BonesGameEntity</a></div><div class="desc docblock-short">Resource containing the entity spawned for all of the bones game renderables.</div></li><li><div class="item-name"><a class="struct" href="struct.BonesImageIds.html" title="struct bones_bevy_renderer::BonesImageIds">BonesImageIds</a></div><div class="desc docblock-short">Resource mapping bones image IDs to their bevy handles.</div></li></ul></section></div></main></body></html>
</div></details><h2 id="reexports" class="small-section-header"><a href="#reexports">Re-exports</a></h2><ul class="item-table"><li><div class="item-name" id="reexport.bevy"><code>pub use bevy;</code></div></li></ul><h2 id="modules" class="small-section-header"><a href="#modules">Modules</a></h2><ul class="item-table"><li><div class="item-name"><a class="mod" href="prelude/index.html" title="mod bones_bevy_renderer::prelude">prelude</a></div><div class="desc docblock-short">The prelude</div></li></ul><h2 id="structs" class="small-section-header"><a href="#structs">Structs</a></h2><ul class="item-table"><li><div class="item-name"><a class="struct" href="struct.BevyBonesEntity.html" title="struct bones_bevy_renderer::BevyBonesEntity">BevyBonesEntity</a></div><div class="desc docblock-short">Marker component for entities that are rendered in Bevy for bones.</div></li><li><div class="item-name"><a class="struct" href="struct.BonesBevyRenderer.html" title="struct bones_bevy_renderer::BonesBevyRenderer">BonesBevyRenderer</a></div><div class="desc docblock-short">Renderer for <a href="../bones_framework/index.html" title="mod bones_framework"><code>bones_framework</code></a> [<code>Game</code>][bones::Game]s using Bevy.</div></li><li><div class="item-name"><a class="struct" href="struct.BonesData.html" title="struct bones_bevy_renderer::BonesData">BonesData</a></div><div class="desc docblock-short">Bevy resource that contains the info for the bones game that is being rendered.</div></li><li><div class="item-name"><a class="struct" href="struct.BonesGameEntity.html" title="struct bones_bevy_renderer::BonesGameEntity">BonesGameEntity</a></div><div class="desc docblock-short">Resource containing the entity spawned for all of the bones game renderables.</div></li><li><div class="item-name"><a class="struct" href="struct.BonesImageIds.html" title="struct bones_bevy_renderer::BonesImageIds">BonesImageIds</a></div><div class="desc docblock-short">Resource mapping bones image IDs to their bevy handles.</div></li></ul></section></div></main></body></html>
2 changes: 1 addition & 1 deletion rustdoc/bones_bevy_renderer/struct.BonesBevyRenderer.html
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
pub game_version: <a class="struct" href="https://docs.rs/semver/1.0.18/semver/struct.Version.html" title="struct semver::Version">Version</a>,
pub asset_dir: <a class="struct" href="https://doc.rust-lang.org/1.71.1/std/path/struct.PathBuf.html" title="struct std::path::PathBuf">PathBuf</a>,
pub packs_dir: <a class="struct" href="https://doc.rust-lang.org/1.71.1/std/path/struct.PathBuf.html" title="struct std::path::PathBuf">PathBuf</a>,
}</code></pre><details class="toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Renderer for [<code>bones_framework</code>] [<code>Game</code>][bones::Game]s using Bevy.</p>
}</code></pre><details class="toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Renderer for <a href="../bones_framework/index.html" title="mod bones_framework"><code>bones_framework</code></a> [<code>Game</code>][bones::Game]s using Bevy.</p>
</div></details><h2 id="fields" class="fields small-section-header">Fields<a href="#fields" class="anchor">§</a></h2><span id="structfield.pixel_art" class="structfield small-section-header"><a href="#structfield.pixel_art" class="anchor field">§</a><code>pixel_art: <a class="primitive" href="https://doc.rust-lang.org/1.71.1/std/primitive.bool.html">bool</a></code></span><div class="docblock"><p>Whether or not to use nearest-neighbor sampling for textures.</p>
</div><span id="structfield.game" class="structfield small-section-header"><a href="#structfield.game" class="anchor field">§</a><code>game: Game</code></span><div class="docblock"><p>The bones game to run.</p>
</div><span id="structfield.game_version" class="structfield small-section-header"><a href="#structfield.game_version" class="anchor field">§</a><code>game_version: <a class="struct" href="https://docs.rs/semver/1.0.18/semver/struct.Version.html" title="struct semver::Version">Version</a></code></span><div class="docblock"><p>The version of the game, used for the asset loader.</p>
Expand Down
2 changes: 1 addition & 1 deletion rustdoc/bones_bevy_renderer/struct.BonesImageIds.html
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@
)</h4></section></summary><div class="docblock"><p>Load all bones images into bevy.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.load_bones_image" class="method"><a class="srclink rightside" href="../src/bones_bevy_renderer/lib.rs.html#87-97">source</a><h4 class="code-header">pub fn <a href="#method.load_bones_image" class="fn">load_bones_image</a>(
&amp;mut self,
image: &amp;mut Image,
image: &amp;mut <a class="enum" href="../bones_framework/render/sprite/enum.Image.html" title="enum bones_framework::render::sprite::Image">Image</a>,
bevy_images: &amp;mut Assets&lt;Image&gt;
)</h4></section></summary><div class="docblock"><p>Load a bones image into bevy.</p>
</div></details></div></details></div><h2 id="deref-methods-HashMap%3Cu32,+Handle%3CImage%3E%3E" class="small-section-header"><span>Methods from <a class="trait" href="https://doc.rust-lang.org/1.71.1/core/ops/deref/trait.Deref.html" title="trait core::ops::deref::Deref">Deref</a>&lt;Target = HashMap&lt;<a class="primitive" href="https://doc.rust-lang.org/1.71.1/std/primitive.u32.html">u32</a>, Handle&lt;Image&gt;&gt;&gt;</span><a href="#deref-methods-HashMap%3Cu32,+Handle%3CImage%3E%3E" class="anchor">§</a></h2><div id="deref-methods-HashMap%3Cu32,+Handle%3CImage%3E%3E-1" class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.allocator" class="method"><h4 class="code-header">pub fn <a href="#method.allocator" class="fn">allocator</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.71.1/std/primitive.reference.html">&amp;A</a></h4></section></summary><div class="docblock"><p>Returns a reference to the underlying allocator.</p>
Expand Down
Loading

0 comments on commit 6a538e6

Please sign in to comment.