-
Notifications
You must be signed in to change notification settings - Fork 10
Upgrade Packets
Note: Please read the Protocol
page to familiarize yourself with the client-to-server
protocol before reading this page.
Whenever you perform an upgrade, the client sends the server a packet, which
is an array of the form [3, X]
, where X
is a unique number corresponding
to an upgrade parameter.
The values of X and their corresponding upgrade parameters are as follows:
X |
Parameter Name |
---|---|
12 |
Health Regen |
14 |
Max Health |
08 |
Body Damage |
10 |
Bullet Speed |
04 |
Bullet Penetration |
06 |
Bullet Damage |
00 |
Reload |
02 |
Movement Speed |
When you perform a tank upgrade, the client sends the server an array of the
form [4, Y]
, where Y corresponds to a certain tank.
Click the image for full resolution.
All the Y-values and their corresponding tanks are as follows: EDIT: Values have been shuffled by the game, so now these are incorrect.
-
Level 15
-
Sniper:
Y = 12
-
Level 30
-
Assassin:
Y = 30
-
Overseer:
Y = 22
-
Hunter:
Y = 38
-
Trapper:
Y = 62
-
Level 45
-
Ranger:
Y = 44
-
Stalker:
Y = 42
-
Overlord:
Y = 24
-
Necromancer:
Y = 34
-
Manager:
Y = 52
-
X Hunter:
Y = 56
-
Predator:
Y = 60
-
Gunner Trapper:
Y = 64
-
Overtrapper:
Y = 66
-
Mega Trapper:
Y = 68
-
Tri-Trapper:
Y = 70
-
Level 15
-
Twin:
Y = 2
-
Level 30
-
Quad Tank:
Y = 8
-
Twin Flank:
Y = 26
-
Triple Shot:
Y = 6
-
Level 45
-
Triplet:
Y = 4
-
Penta Shot:
Y = 28
-
Triple Twin:
Y = 36
-
Octo Tank:
Y = 10
-
Level 15
-
Machine Gun:
Y = 14
-
Level 30
-
Destroyer:
Y = 20
-
Gunner:
Y = 40
-
Level 45
-
Hybrid:
Y = 50
-
Sprayer:
Y = 58
-
Auto Gunner
Y = 78
-
Level 15
-
Flank Guard:
Y = 16
-
Level 30
-
Tri-Angle:
Y = 18
-
Quad Tank:
Y = 8
-
Twin Flank:
Y = 26
-
Auto 3:
Y = 82
-
Level 45
-
Triple Twin:
Y = 36
-
Octo Tank:
Y = 10
-
Booster:
Y = 46
-
Fighter:
Y = 48
-
Auto 5:
Y = 80
-
Level 30
-
Smasher
Y = 72
-
Level 45
-
Mega Smasher
Y = 74
-
Landmine
Y = 76