-
Notifications
You must be signed in to change notification settings - Fork 5
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
zPAM 3.20 Bugs fixed: When you picked up weapon of enemy team into secondary slot, you was respawned only with pistol -> fixed On start of new round, when you have mp44 for example and you picked up a weapon or you dropped a weapon, changing weapon to shotgun via menu (you get shotgun next round) gives you a smoke -> fixed Auto-recording didnt start to record when some menu is opened -> fixed, opened menus are closed when recording starts r_polygonOffsetScale and r_polygonOffsetBias warning appears even if they were correctly set to -1 -> fixed In strat, spawned bots are kicked when player disconnect from server FPS drops in strat - caused by HUD texts with keys of bind -> fixed Deadchat in strat g_allowVote fixed in menu News: Code base was rewrited a bit, now code from old pam is completely ported to new pam codebase New mp_toujane_fix_v1 map with fixed bugs New mp_burgundy_fix_v1 map with fixed bugs [3.3.27] MG clip FIX - if you drop a MG, you will be spawned right behind the MG [3.3.28] Dead bodies are not spawned near planted bomb [3.3.29] Score changing via menu - in first readyup, you can change a score of teams via rcon menu (in case wrong pam_mode was set, server crash, etc..) [3.3.30] New spectating system - new UI, auto-spectator is now better, score stats, player progress stats, etc.. [3.3.31] Round report - at the end of the round info about kills and hits you made are printed [3.3.32] New damage feedback for assists - when player damaged by you is killed, damage feedback cross is showed [3.3.33] Enemy list - new player names list of alive enemy players. Players can be marked with different color via ingame scoreboard menu. [3.3.34] In readyup, you can throw nades like in strat mode [3.3.35] New custom settings for map mode in rcon menu - a few of the settings can be changed (for example fast-reload fix, shotgun rebalance,..) and this change stays applied in next maps [3.3.36] New menu section in Main -> Options for zPAM settings [3.3.37] List of all changed server cvars is showed in "Server info" menu [3.3.38] Score in left-top corner can by enabled via settings menu [3.3.39] For future hit diagnostics, at the end of each round info about hits is saved to cvar pam_damage_debug [3.3.40] Hand hitbox fix - if you fire from rifle or scope to left arm at +-20* degrees, it will be changed to kill to body (more info on github) [3.3.41] In halftime-readyup and between map readyup, when 5min timer expire, red timer is showed. If all players from 1 team are ready, match automatically start even if opponent team is not ready. [3.4.15] PAM now has to be installed in main folder - this will fix problem with not saved cvar changes you made in game Update of existing: [2.2.3] Timeout now can be called in round before halftime / map end [3.2.1] Warning that you cannot drop actual weapons are now printed into killfeed instead of center messages [3.3.2] Auto-recording is now recording between maps (demo is not stopped on next map) [3.3.16] Rebalanced shotgun was updated to handle close range hits and long range kills better. Is enabled by default now. [3.3.17] Scoreboard - new stats for assists; damage was changed to hits and is counted better; plants/defuses are not showed for enemy team [3.3.18] Quick menu - new option for enable team score in left top corner, same as [3.3.38] [3.3.19] Bash mode - message is printed if it is bash round; map is not restarted after bash is over [3.3.26] Prone-peek is now processed better and is enabled by default. (400m delay is added only if pronepeek-able wall / conver is detected instead of adding it every time) [3.4.14] Strat time was set to 7 seconds for cg and cg_mr12 pam modes Diagonal fix was removed Known bugs: when quick messages menu is opened, auto-recording will not start you cannot take screenshot of scoreboard via F12
- Loading branch information
Showing
170 changed files
with
15,698 additions
and
9,576 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1 @@ | ||
* text=auto |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,9 +1,8 @@ | ||
.gitignore | ||
.atom | ||
.gitignore | ||
gsc_help.txt | ||
gsc_changes.txt | ||
zpam_changes.txt | ||
what_to_test.txt | ||
source_compiled | ||
/zpam310_beta6.iwd | ||
.gitattributes | ||
/zpam320.iwd |
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file not shown.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file not shown.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file not shown.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file not shown.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,131 +1,10 @@ | ||
// Hello Dave, Would you like to play a game? | ||
// I'm not Dave, I'm EYZA bitch. | ||
|
||
unbindall | ||
|
||
// Movement | ||
bind w "+forward" | ||
bind s "+back" | ||
bind a "+moveleft" | ||
bind d "+moveright" | ||
|
||
// Lean | ||
bind q "+leanleft" | ||
bind e "+leanright" | ||
|
||
// Weapon Controls | ||
bind SHIFT "+melee_breath" | ||
bind MOUSE1 "+attack" | ||
bind MOUSE2 "toggleads" | ||
|
||
// Weapon Slots | ||
bind 1 "weapnext" | ||
bind 2 "weapnext" | ||
|
||
// Inventory | ||
bind MOUSE3 "+frag" | ||
bind g "+frag" | ||
bind 4 "+smoke" | ||
bind b "+binoculars" | ||
|
||
// Interaction | ||
bind f "+activate" | ||
bind r "+reload" | ||
bind TAB "+scores" | ||
|
||
// Stance | ||
bind SPACE "+gostand" | ||
bind CTRL "goprone" | ||
bind c "gocrouch" | ||
|
||
// Mouse movement cvars | ||
set sensitivity "5" | ||
set cl_freelook "1" | ||
set ui_mousePitch "0" | ||
set m_pitch "0.022" | ||
set m_filter "0" | ||
set cl_mouseAccel "0" | ||
|
||
// Menus | ||
bind PAUSE "toggle cl_paused" | ||
bind ESCAPE "togglemenu" | ||
bind ~ "toggleconsole" | ||
bind ` "toggleconsole" | ||
|
||
// MULTIPLAYER CONTROLS | ||
bind t "chatmodepublic" | ||
bind v "mp_QuickMessage" | ||
bind y "chatmodeteam" | ||
bind z "+talk" | ||
bind x "openscriptmenu ingame changeweapon" | ||
|
||
// CLIENT ENVIRONMENT COMMANDS | ||
bind F1 "vote yes" | ||
bind F2 "vote no" | ||
bind F4 "+scores" | ||
bind F12 "screenshotJPEG" | ||
|
||
// UI DEFAULTS | ||
set ui_mapname random | ||
set g_gametype random | ||
set cg_headiconminscreenradius 0.015 | ||
|
||
// SHARED GAMETYPE DEFAULTS | ||
set scr_allow_springfield 1 | ||
set scr_allow_enfieldsniper 1 | ||
set scr_allow_nagantsniper 1 | ||
set scr_allow_kar98ksniper 1 | ||
set scr_allow_m1carbine 1 | ||
set scr_allow_m1garand 1 | ||
set scr_allow_thompson 1 | ||
set scr_allow_bar 1 | ||
set scr_allow_enfield 1 | ||
set scr_allow_sten 1 | ||
set scr_allow_bren 1 | ||
set scr_allow_nagant 1 | ||
set scr_allow_svt40 1 | ||
set scr_allow_pps42 1 | ||
set scr_allow_ppsh 1 | ||
set scr_allow_kar98k 1 | ||
set scr_allow_g43 1 | ||
set scr_allow_mp40 1 | ||
set scr_allow_mp44 1 | ||
set scr_allow_greasegun 1 | ||
set scr_allow_shotgun 1 | ||
set scr_allow_fraggrenades 1 | ||
set scr_allow_smokegrenades 1 | ||
|
||
set scr_friendlyfire 0 | ||
set scr_drawfriend 1 | ||
set scr_forcerespawn 1 | ||
set scr_killcam 1 | ||
set scr_spectatefree 0 | ||
set scr_spectateenemy 0 | ||
set scr_teambalance 0 | ||
|
||
// SEARCH AND DESTROY | ||
dvar_float scr_sd_timelimit 0 0 1440 | ||
dvar_int scr_sd_half_round 0 0 99999 | ||
dvar_int scr_sd_half_score 0 0 99999 | ||
dvar_int scr_sd_end_round 20 0 99999 | ||
dvar_int scr_sd_end_score 0 0 99999 | ||
dvar_float scr_sd_strat_time 0 0 10 | ||
dvar_float scr_sd_roundlength 4 0 10 | ||
dvar_float scr_sd_end_time 0 0 10 | ||
dvar_bool scr_sd_count_draws 1 | ||
dvar_bool scr_sd_bombtimer_show 1 | ||
dvar_float scr_sd_bombtimer 60 0 60 | ||
dvar_float scr_sd_planttime 5 0 10 | ||
dvar_float scr_sd_defusetime 10 0 10 | ||
dvar_int scr_sd_plant_points 0 0 10 | ||
dvar_int scr_sd_defuse_points 0 0 10 | ||
|
||
// Match info server vars | ||
sets _match_team1 "-" | ||
sets _match_team2 "-" | ||
sets _match_score "-" | ||
sets _match_round "-" | ||
|
||
sets _zpam "3.1 BETA 6" | ||
|
||
exec pam_pub.cfg | ||
sets _zpam "3.20" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.