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A procedurally generated space action adventure game
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evanbowman/blind-jump
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BLIND JUMP -- 0.1 OVERVIEW Blind Jump is a simple procedurally generated space adventure game that I've been working on for fun in my free time. The object of the game is to get to the teleporter at the end of each level, while battling monsters and evil robots. Check out this clip to see it in action: https://www.youtube.com/watch?v=pcKT4W-T3KA This was my first real programming project, some of the code is good, while some of it is sloppy. Maybe you can learn something from it though :) Have fun! NOTE: I no longer work on this repository. I ended up developing the game for Gameboy Advance instead, see the finished version here: https://github.com/evanbowman/blind-jump-portable BUILDING 1. Clone the repository 2. Navigate to the sfml dir in deps and run 'cmake . && make' 3. Navigate to the build directory 4. Enter command 'cmake . && make' PRE-COMPILED BINARIES Available here: https://github.com/evanbowman/blind-jump/releases TROUBLESHOOTING If you run into any problems, feel free to contact me at [email protected].
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