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Fixed tangent calculations in the FBX loader path in the viewer.
Added Techniques/DataViewers/ModelViewer.gg and TextureViewer.gg to be quick viewers that also let you modify the data in a compute shader and then resave. In the future when you drag a model or texture onto the gigi viewer it will open these graphs by default to allow quick viewing of asset files.
Updated Agility SDK to 1.614.1
Added build number to displayed version number in editor, viewer, compiler.
DX12 code gen fixes and improvements
-nopixcapture viewer option to disable pix capturing. Currently needed when using AMD GPU Reshape (https://gpuopen.com/gpu-reshape/)
fixed a problem with RT acceleration structure scratch buffer not being large enough sometimes (viewer and DX12 codegen)