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offensive_spells
Robert Uhl edited this page May 11, 2016
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Offensive spells to use while hunting.
Cambrinth is not used for these spells.
Supported options:
-
skill
: The skill this spell trains;combat-trainer
prioritizes skills with lower field exp -
name
: The spell name -
abbrev
: The spell abbreviation, or spell name if it does not have an abbreviation -
mana
: The amount to harness (via attunement) -
expire
: Text which will trigger recasting the spell -
harmless
: Indicates the spell is can be cast while dancing -
cast
: Custom action to output instead of 'cast' -
after-message
: Action to take after the spell has been cast -
after-matches
: Text to watch for which indicates completion of the action -
cyclic
: Whether or not the spell is a cyclic - 'prep_type': Override the default behavior that choices to use tar or pre based on TM or Debil spell.
This would prep Fists of Faenella (FF) with 12 mana harnessed. The spell would be cast repeatedly unless your Targeted Magic skill is locked or you are dancing.
- skill: Targeted Magic
name: Fists of Faenella
abbrev: FF
mana: 12
This would prep Devolve (DE) with 14 mana harnessed. The spell would only be cast again when which evaporate quickly into the air
is seen. Since this spell is marked as harmless
, it can be cast while dancing.
- skill: Debilitation
name: Devolve
abbrev: DE
mana: 14
expire: which evaporate quickly into the air
harmless: true
This would prep Damaris' Lullaby (DALU) with 6 mana harnessed. The spell would not be cast again since it is marked as a cyclic
.
- skill: Debilitation
name: Damaris' Lullaby
abbrev: DALU
mana: 6
cyclic: true
expire: this is a cyclic