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Necromancer Tutorials
Here are some useful settings for using Devour in combat. This will properly prepare a corpse for consumption and cast Devour until you are free of wounds visible on HEALTH. You can replace Consume Flesh here, but it will only be cast once per corpse.
stop_hunting_if_bleeding: false
necromancer_healing:
Devour:
mana: 20
cambrinth:
- 10
You are also able to use Siphon Vitality in combat. You will need to add two settings:
necro_siphon_vit_threshold: 80 # Use SV below this health
necromancer_healing:
Siphon Vitality:
mana: 15
cambrinth:
- 20
This will first PRESERVE then HARVEST corpses. It will discard any material harvested below mediocre quality, and check the container for material, stowing if less than the number indicated is found.
thanatology:
ritual_type: harvest
heal: true
store: true
harvest_container: back
harvest_count: 5
Use the cycle setting in ritual_type
. This chooses between 'dissect', 'harvest' and 'preserve' depending on the mindstate of First Aid and Skinning. If both are nearly mind locked then preserve is done.
thanatology:
ritual_type: cycle
heal: true
store: true
harvest_container: back
harvest_count: 5
You can butcher body parts for Risen with the following settings:
dissect_and_butcher: true
thanatology:
ritual_type: butcher
Using a mudman requires a simple spell addition:
Quicken the Earth:
abbrev: qe
recast: 1
expire: your Quicken the Earth spell fade
mana: 50
cambrinth:
- 50
before:
- message: retreat
matches: You
- message: retreat
matches: You
- message: push vial
matches:
- You push the release catch
- You stealthily push
- message: perform cut
matches: You draw
Using a zombie requires a waggle set called 'zombie' and some settings under the zombie
heading in your settings file. If you have no idea about waggle sets then look at Waggle Sets for a tutorial. Zombies are always unsummoned at the end of a hunt.
You need a waggle set called 'zombie'. It needs to contain the CfB spell. In the future this might contain spells like Reverse Putrecation
waggle_sets:
zombie:
Call from Beyond:
mana: 30
cambrinth:
- 32
zombie:
make: false # Make a zombie during combat? Uses CfB settings from the zombie spell set.
summon: false # Summon zombie during combat?
stance: offense # Zombie stance to set once summoned
behavior: aggressive # Zombie behavior to set once summoned
You can use harvested material to heal in your safe room. The simple YAML setting necro_safe_room_use_devour: true
enables this.