Fix a bug where native is accessed from multithread with UnityRenderer #562
build.yml
on: push
Build Android
3m 18s
mac iOS Build
9m 55s
windows Build
4m 59s
WebGL Build with emsdk 1.38
2m 35s
WebGL Build with emsdk 2.0.19
3m 50s
WebGL Build with emsdk 3.1.8
2m 45s
WebGL Build with emsdk 3.1.38
2m 45s
merge
18s
Annotations
4 warnings
WebGL Build with emsdk 3.1.38
Your workflow is using a version of actions/cache that is scheduled for deprecation, actions/cache@v1. Please update your workflow to use the latest version of actions/cache to avoid interruptions. Learn more: https://github.blog/changelog/2024-09-16-notice-of-upcoming-deprecations-and-changes-in-github-actions-services/
|
WebGL Build with emsdk 1.38
Your workflow is using a version of actions/cache that is scheduled for deprecation, actions/cache@v1. Please update your workflow to use the latest version of actions/cache to avoid interruptions. Learn more: https://github.blog/changelog/2024-09-16-notice-of-upcoming-deprecations-and-changes-in-github-actions-services/
|
WebGL Build with emsdk 3.1.8
Your workflow is using a version of actions/cache that is scheduled for deprecation, actions/cache@v1. Please update your workflow to use the latest version of actions/cache to avoid interruptions. Learn more: https://github.blog/changelog/2024-09-16-notice-of-upcoming-deprecations-and-changes-in-github-actions-services/
|
WebGL Build with emsdk 2.0.19
Your workflow is using a version of actions/cache that is scheduled for deprecation, actions/cache@v1. Please update your workflow to use the latest version of actions/cache to avoid interruptions. Learn more: https://github.blog/changelog/2024-09-16-notice-of-upcoming-deprecations-and-changes-in-github-actions-services/
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
Android
|
2.75 MB |
|
Effekseer.unitypackage
|
16.2 MB |
|
WebGL_1-38
|
3.16 MB |
|
WebGL_2-0-19
|
647 KB |
|
WebGL_3-1-38
|
661 KB |
|
WebGL_3-1-8
|
644 KB |
|
Windows
|
1.45 MB |
|
mac_iOS
|
6.83 MB |
|
merged
|
16.7 MB |
|