A Foundry VTT module to customise the D&D 5e system.
- Apply the Bloodied condition when a character or NPC is reduced to half HP or lower.
- To stop a character or NPC from gaining the Bloodied condition, add Bloodied to their Condition Immunities.
- Apply Instant Death when a character suffers damage equal to or greater than their remaining HP plus their max HP.
- Apply the Dead status effect when an NPC is reduced to zero HP.
- Tint and/or rotate the token when it gains the Dead status effect.
- Apply the Unconscious status effect when a PC is reduced to zero HP.
- Set the roll mode to Public Roll, Blind GM Roll or Private GM Roll. When using Blind GM Roll, successes and failures will not appear on the character sheet for the player.
- Set the target value required to succeed a death saving throw.
- Remove a number of successes or failures for each event: On Regaining HP from 0, On Short Rest and On Long Rest.
- When rolling for Hit Points, automatically reroll based on a minimum value.
- Reroll once or until the minimum value is met.
- Hide the Take Average option when rolling for Hit Points.
- Roll Hit Points for NPCs when dragging their token onto the canvas.
- Apply Massive Damage as per the variant rule (DMG pg. 273).
- Apply negative hit points.
- Choose to heal from negative HP or from 0 HP.
- Award Inspiration when a set value is rolled for an ability check, attack roll, saving throw and/or skill check.
- Rotate the token when it gains the Prone status effect.
Counter Types: Add four types of counter to the character sheets: checkbox, fraction, number and success/failure.
Triggers: Set triggers to automatically change a counter value when an actor hits 0 HP, half HP, or when combat ends if they hit 0 HP any time during combat. Set a trigger to automatically make an actor dead when a counter hits a defined value.
Select 'Custom D&D 5e Character Sheet' from the Sheet Configuration dialog (cog on the sheet's header) to enable a smaller form character sheet.
- Configure abilities, actor sizes, armor, armor calculations, armor proficiencies, currencies, damage types, encumbrance, item action types, item activation cost types, item properties, item rarity, languages, senses, skills, spell schools, tools, weapons, weapon proficiencies, and max level. For a guide on configurations, visit the Custom D&D 5e Wiki
- Auto-fade or auto-minimise the sheet when it's not hovered over.
- Scale the new character sheet up or down.
- Change the banner at the top of the sheet.
- Hide death saves, encumbrance, exhaustion, inspiration, the Manage Currency button, Legendary Actions, Legendary Resistances and Use Lair Action.
- Display status effects in a circle around the token.
- Choose the shape of the token's border when it is selected or hovered.
- Apply elevation to all selected tokens.
- Toggle status effects on all selected tokens.
Custom D&D 5e will defer to the Variant Encumbrance + Midi module for encumbrance configuration when it is active.
- Add common house rules.
- Add more versatile encumbrance options.
- Support all dnd5e configurations.
For developers, LibWrapper is used to patch:
Application.prototype._render
: Allows adding data to the character sheets without editing the HTML. This should no longer be required with the release of Application V2.CONFIG.Actor.documentClass.prototype._prepareEncumbrance
: When the D&D 5e's 'Encumbrance Tracking' setting is set to 'Variant', avoids recalculating encumbrance as well as issues with encumbrance active effects applied during item updates/deletions.Token.prototype._refreshEffects
: When Custom D&D 5e's 'Radial Status Effects' setting is enabled.Token.prototype._drawEffect
: When Custom D&D 5e's 'Radial Status Effects' setting is enabled.Token.prototype._drawOverlay
: When Custom D&D 5e's 'Radial Status Effects' setting is enabled.
The Radial Status Effects feature is a modification of code developed by Dorako under the MIT License, which is reproduced here: Licence