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Gioco (current version - 1.1.1)

A gamification gem to Ruby on Rails applications that use Active Record.

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Description

Gioco is an easy-to-implement gamification gem based on plug and play concepts. With Gioco you are able to implement gamification logic such as badges, levels and points / currencies. Whether you have an existing database or starting from scratch, Gioco will smoothly integrate everything and provide all methods that you might need.

ScreenCast

Warning: it have some deprecated details.

A Gioco overview screencast is available at Youtube.

Installation

Gioco is available through Rubygems and can be installed by:

adding it in Gemfile:

gem 'gioco'

and running the bundler:

$ bundle install

Setup

To setup Gioco with your application:

rails g gioco:setup

Next, you will be prompted to provide your Resource Model. This is generally the User model.

Parameters:

Gioco has two optional setup parameters, --points and --kinds. These can be used together, or separately:

rails g gioco:setup --points --kinds

--points argument will setup Gioco with a points system;

--kinds will setup an environment with multiple kinds of badges.

If --kinds is used with --points then kinds will be able to represent kinds of points as well.

You can read more about how the badge, level and points implementations work at the Documentation.

Usage

Badge

After you've setup Gioco in your application, you'll be able to add and remove Badges using the following commands:

Note: The DEFAULT (boolean) option is responsible for adding a specific badge to all current resource registrations.

Creating Badges

To add Badges you will use rake tasks. Note: The arguments will change depending on which setup options you chose.

Examples:

For setups with --points:

rake gioco:add_badge[BADGE_NAME,POINTS_NUMBER,DEFAULT]

For setups with --kinds:

rake gioco:add_badge[BADGE_NAME,KIND_NAME,DEFAULT]

For setups with --points and --kinds:

rake gioco:add_badge[BADGE_NAME,POINTS_NUMBER,KIND_NAME,DEFAULT]

For setups without --points or --kinds:

rake gioco:add_badge[BADGE_NAME,DEFAULT]

Destroying Badges

Example:

With --kinds option:

rake gioco:remove_badge[BADGE_NAME,KIND_NAME]

Without --kinds option:

rake gioco:remove_badge[BADGE_NAME]

Destroying Kinds

Example:

rake gioco:remove_kind[KIND_NAME]

Note: Before destroying a kind, you must destroy all badges that relate to it.

Methods

Let's assume that you have setup Gioco defining your User model as the Resource

After adding the badges as you wish, you will have to start to use it inside your application, and to do this, Gioco will provide and attach some methods that will allow you to easily apply any logic that you might have, without being concerned about small details.

Resource Methods

Resource is the focus of your gamification logic and it should be defined in your setup process.

Change Points

Updating, adding or subtracting some amount of points of a resource. It will also remove or add the badges that was affected by the ponctuation change. It will return a hash with the info related of the badges added or removed. This method only is usefull when you setup the Gioco with the points system.

Note: kind_id should be used only when you already used it as a setup argument.

user = User.find(1)
user.change_points({ points: points, kind: kind_id }) # Adds or Subtracts some amount of points of a kind

If you have setup Gioco without --kinds then you should only pass the points argument instead of a hash:

user = User.find(1)
user.change_points(points) # Adds or Subtracts some amount of points

Next Badge?

Return the next badge information, including percent and points info.

Note: kind_id should be used only when you already used it as a setup argument.

user = User.find(1)
user.next_badge?(kind_id) # Returns the information related to the next badge the user should earn

Get Badges

In order to get the badges or levels of you resource, all you have to do is:

user = User.find(1)
user.badges # Returns all user badges

Badges Methods

Add

Add a Badge to a specific resource, it will return the badge added, or if you are using points system it will return a hash with all badges that had been added:

badge = Badge.find(1)
badge.add(resource_id) # Adds a badge to a user

Remove

Remove a Badge of a specific resource, it will return the badge removed, or if you are using points system it will return a hash with all badges that had been removed:

badge = Badge.find(1)
badge.remove(resource_id) # Removes a badge from a user

Ranking Methods

Generate

Gioco provides a method to list all Resources in a ranking inside of an array, the result format will change according the setup arguments you used (--points or/and --kinds):

Gioco::Ranking.generate # Returns a object with the ranking of users

Example

All basic usage flow to add Gioco in an application:

Let's assume that you have setup Gioco defining your User model as the Resource:

$ rails g gioco:setup --points --kinds;
...
What is your resource model? (eg. user)
> user

Adding badges to the system using rake tasks, your badges have a pontuation and a kind in this case cause I setup Gioco using --points and --kinds arguments.

# Adding badges of a teacher kind
$ rake gioco:add_badge[noob,0,teacher,true]
$ rake gioco:add_badge[medium,100,teacher]
$ rake gioco:add_badge[hard,200,teacher]
$ rake gioco:add_badge[pro,500,teacher]

# Adding badges of a commenter kind
$ rake gioco:add_badge[mude,0,commenter,true]
$ rake gioco:add_badge[speaker,100,commenter]

Now Gioco is already installed and synced with the applciation and six badges are created.

The both defaults badge (noob) already was added to all users that we already have in our database.

Inside your application if you want to give 100 points to some user, inside your function you have to use the following method:

kind =  Kind.where(:name => "teacher")
user = User.find(1)

user.change_points({ points: 100, kind: kind.id })

Or if you wanna add or remove some badge (consequently Gioco will add or remove the necessary points):

badge = Badge.where(:name => speaker)
user  = User.find(1)

badge.add(user.id)
badge.remove(user.id)

Get the information related to the next badge that the user want to earn:

kind =  Kind.where(:name => "teacher")
user = User.find(1)

user.next_badge?(kind.id)

In order to get a ranking of all resources, all you need is call:

Gioco::Ranking.generate

Deploy

Once that you decide that you are ready to deploy / update your application, if you added or removed any kind or badge, you need to run the sync_database rake task, that will do the job of recreate your actions in production, or any environments.

$ rake gioco:sync_database

License

Gioco is released under the MIT license.

This is it!

Well, this is Gioco I really hope you enjoy and use it a lot, I'm still working on it so dont be shy, let me know if something get wrong opening a issue, then I can fix it and we help each other ;)

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A gamification gem to Ruby on Rails applications

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