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Refactor namespaces
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Yes this is in the wrong branch. No I don't want to talk about it.
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Mooshua committed Jan 8, 2024
1 parent d00a603 commit 94ed8e2
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Showing 9 changed files with 14 additions and 15 deletions.
2 changes: 1 addition & 1 deletion mod/Jailbreak.Warden/Selection/QueueFavorState.cs
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namespace Jailbreak.Warden.Queue;
namespace Jailbreak.Warden.Selection;

public class QueueFavorState
{
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2 changes: 1 addition & 1 deletion mod/Jailbreak.Warden/Selection/QueueState.cs
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namespace Jailbreak.Warden.Queue;
namespace Jailbreak.Warden.Selection;

public class QueueState
{
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4 changes: 3 additions & 1 deletion public/Jailbreak.Formatting/Objects/StringFormatObject.cs
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using CounterStrikeSharp.API.Modules.Utils;

namespace Jailbreak.Formatting.Formatting;
using Jailbreak.Formatting.Core;

namespace Jailbreak.Formatting.Objects;

public class StringFormatObject : FormatObject
{
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3 changes: 2 additions & 1 deletion src/Jailbreak.Generic/GenericServiceExtension.cs
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using CounterStrikeSharp.API.Core;

using Jailbreak.Generic.Behaviors;
using Jailbreak.Generic.PlayerState;
using Jailbreak.Generic.PlayerState.Behaviors;
using Jailbreak.Public.Extensions;
using Jailbreak.Public.Generic;

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using System.Reflection;

using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes.Registration;

using Jailbreak.Public.Behaviors;

namespace Jailbreak.Generic.Behaviors;
namespace Jailbreak.Generic.PlayerState.Behaviors;

public class AliveStateTracker : BaseStateTracker, IPluginBehavior
{
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using CounterStrikeSharp.API.Core;

namespace Jailbreak.Generic.Behaviors;
namespace Jailbreak.Generic.PlayerState.Behaviors;

public class BaseStateTracker : IDisposable
{
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using Jailbreak.Public.Behaviors;

namespace Jailbreak.Generic.Behaviors;
namespace Jailbreak.Generic.PlayerState.Behaviors;

public class GlobalStateTracker : BaseStateTracker, IPluginBehavior
{
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using System.Reflection;

using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes.Registration;

using Jailbreak.Public.Behaviors;

using Serilog;

namespace Jailbreak.Generic.Behaviors;
namespace Jailbreak.Generic.PlayerState.Behaviors;

public class RoundStateTracker : BaseStateTracker, IPluginBehavior
{
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2 changes: 1 addition & 1 deletion src/Jailbreak.Generic/PlayerState/ITrackedPlayerState.cs
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using CounterStrikeSharp.API.Core;

namespace Jailbreak.Generic;
namespace Jailbreak.Generic.PlayerState;

public interface ITrackedPlayerState
{
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