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Welcome to my page! ☀️

I started coding with Interactive Arts & Algorithmic Design classes during my bachelor's, after being mesmerized by the data sculptures of Refik Anadol. There, I worked with software like Processing (Java based) and Touchdesigner (Python based) and built a graphical real-time tuner that can identify multiple frequencies in sound using Fourier transformation.

During my professional life, I have utilized the power of automation and natural language processing to take the game to the next level.

My latest projects include computational adaptation of game theoretical models with a high focus on effective software engineering practices and reproducibility.

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