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add note on personas being fictional vs. real for dwyl/app#213 (comment)
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nelsonic committed Jun 22, 2020
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### Why?

Personas help us picture
and empathise with the _people_ using our product.
and _empathise_ with the _people_ using our product.
This is key to the success of the product
for ensuring that it is built to
address the person's needs
as opposed to fulfilling the subjective vision
of the creators or the convenience of the team building it.
They help to focus a build
by providing a precise definition of a user,
Personas provide a precise definition
of the _person_ using the product,
rather than a nebulous "user on the site/app".
Personas remind the team of the *motives* and reasons *why*
people _need_ it to offer the functionality that is being built.
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### What?

A persona is a fictional character created to represent a user type that might
use a product in a similar way. The format in which they are written can vary
A persona is _usually_<sup>1</sup> a fictional character
created to represent the type of person
that is using the product in a particular way.
The format in which they are written can vary
according to the needs of the project, this readme will focus on
["proto personas"](http://uxmag.com/articles/using-proto-personas-for-executive-alignment).
Proto personas are ideal for projects that are short of time / allocated resources
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### Examples

Here are some more examples of personas from the project to help people find
low or no alcohol drinks and the venues that serve them. These personas are for
the drinks brands, venues and the staff from the organisation behind the site.
They consider their involvement and presence on the site and how it can benefit
them:
Here are some more examples of personas
from the project to help people find low or no alcohol drinks
and the venues that serve them.
These personas are for the drinks brands,
venue managers and the staff from the organisation behind the site.
They consider their involvement and presence on the site
and how it can benefit them:

![Persona, Bradley the Brand Manager](https://user-images.githubusercontent.com/16775804/46004238-49354000-c0aa-11e8-801b-858d137f6b1b.png "Persona, Bradley the Brand Manager")
![Persona, Vicky the Venue Manager](https://user-images.githubusercontent.com/16775804/46004426-cb256900-c0aa-11e8-8faa-31878125a4d4.png "Persona, Vicky the Venue Manager")
![Persona, Jussi from Club Soda](https://user-images.githubusercontent.com/16775804/46004730-7c2c0380-c0ab-11e8-96b1-267bdc416001.png "Persona, Jussi from Club Soda")
![Persona, Jussi from Club Soda](https://user-images.githubusercontent.com/16775804/46004730-7c2c0380-c0ab-11e8-96b1-267bdc416001.png "Persona, Jussi from Club Soda")


## Notes

<sup>1</sup>Personas are _usually_ fictional representations
of a typical person using a product.
This is to avoid subject of the persona feeling like self-concious.
However in the case where you are building a feature
for a very specific person
(_e.g. your "boss" if you're building a specific feature of an internal tool like a sales dashboard_)
the persona is very clearly a person we _know_
and can describe them precisely to help the team focus.
That is the case of this last persona ("Jussi")
who is a an _actual_ person we all know and love.
Having a well defined persona
for the _real_ person using the product
can be _even more_ useful than a fictional one.
We just need to be careful to only use people
who have given their consent to be personafied.

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