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Prepare release 0.10.0
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rquinio committed Jan 6, 2019
1 parent 86eadb7 commit 731ccf1
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2 changes: 1 addition & 1 deletion MOD/Witcher.mod
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Expand Up @@ -29,4 +29,4 @@ replace_path = "map/statics"
tags={ "The Witcher" "Map" "Fantasy" "Total Conversion" "Complete Overhaul" "Rpg" }
picture="WitcherKings.jpg"

supported_checksums = { TTCB }
supported_checksums = { HLBR }
6 changes: 5 additions & 1 deletion MOD/Witcher/changelog.txt
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@@ -1,5 +1,9 @@
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v0.10.0 Next release
v0.10.1 Next release
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v0.10.0 2019-01-06
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Compatibility with vanilla 3.0.1 #109
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2 changes: 1 addition & 1 deletion RELEASING.md
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Expand Up @@ -2,7 +2,7 @@ This page lists the steps to perform a new release of the mod.

1. Update [MOD/Witcher/changelog.txt](MOD/Witcher/changelog.txt) with release version and date, compatible vanilla version, list of features & bugfixes.
2. Check that [MOD/Witcher/credits.txt](MOD/Witcher/credits.txt) is up-to-date.
3. Launch the game with vanilla only and verify the checksum matches.
3. Launch the game with vanilla only and verify the checksum matches (otherwise verify game files integrity in Steam)
4. Launch the game with vanilla + Witcher Kings mod (and no other mod) and note down the checksum.
5. Update the supported_checksums in Witcher.mod file, replacing with the new checksum
6. Copy the modified [MOD/Witcher/Witcher.mod](MOD/Witcher/Witcher.mod) file from git, launch the game again, and verify that the on-startup checksum warning doesn't popup, even when the associated game rule is active.
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