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Update textures for BTD6 v36
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doombubbles committed Apr 4, 2023
1 parent 07a4a56 commit 817c8bc
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Showing 7 changed files with 4 additions and 4 deletions.
2 changes: 1 addition & 1 deletion CardMonkey.cs
Original file line number Diff line number Diff line change
Expand Up @@ -59,6 +59,6 @@ public override int GetTowerIndex(List<TowerDetailsModel> towerSet)
/// That mod will handle actually allowing the upgrades to happen in the UI
/// </summary>
public override bool IsValidCrosspath(int[] tiers) =>
ModHelper.HasMod("UltimateCrosspathing") ? true : base.IsValidCrosspath(tiers);
ModHelper.HasMod("UltimateCrosspathing") || base.IsValidCrosspath(tiers);
}
}
Binary file modified Displays/CardMonkeyBaseDisplay.png
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Binary file added Displays/CardMonkeyBaseDisplay_35.png
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Binary file modified Displays/Tier5/TFDisplay.png
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Binary file added Displays/Tier5/TFDisplay_35.png
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2 changes: 1 addition & 1 deletion LATEST.md
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@@ -1 +1 @@
- Fixed for BTD6 v34 / MelonLoader 0.6.0
- Updated textures for BTD6 v36.0
4 changes: 2 additions & 2 deletions ModHelperData.cs
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Expand Up @@ -2,8 +2,8 @@
{
public static class ModHelperData
{
public const string WorksOnVersion = "34.3";
public const string Version = "1.2.5";
public const string WorksOnVersion = "36.0";
public const string Version = "1.2.6";
public const string Name = "Card Monkey";
public const string Description =
"Adds in a new custom tower themed around playing cards.";
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