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This project is a 3D mobile game where players aim to level up by matching same-colored characters with corresponding vehicles. The development was undertaken by me and a teammate, involving scripting in Unity Editor, implementing a grid system, level design, and integrating the A* pathfinding algorithm for gameplay mechanics.

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BusJam Puzzle Game Clone

3D Mobile Game

Unity

C#

BusJam Game Clone was developed during our long-term internship at Marker Games. This project is a 3D mobile game where players aim to level up by matching same-colored characters with corresponding vehicles. The development was undertaken by me and a teammate, involving scripting in Unity Editor, level design, implementing a grid system, and integrating the A* pathfinding algorithm for gameplay mechanics.

I developed,

  1. Grid system
  2. A* pathfinding algorithm
  3. Changing camera position according to levels

BusJam Gameplay Video

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This project is a 3D mobile game where players aim to level up by matching same-colored characters with corresponding vehicles. The development was undertaken by me and a teammate, involving scripting in Unity Editor, implementing a grid system, level design, and integrating the A* pathfinding algorithm for gameplay mechanics.

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