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Update c++ interop reference page on lifetime handling interoperability #3798
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Thanks for your pull request and interest in making D better, @Emmankoko! We are looking forward to reviewing it, and you should be hearing from a maintainer soon.
Please see CONTRIBUTING.md for more information. If you have addressed all reviews or aren't sure how to proceed, don't hesitate to ping us with a simple comment. Bugzilla referencesYour PR doesn't reference any Bugzilla issue. If your PR contains non-trivial changes, please reference a Bugzilla issue or create a manual changelog. |
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Okay so I have finally been able to get this PR pass with the CI. |
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Thanks for working on this. Just to bear in mind, please try to avoid using 'you' in the spec.
spec/cpp_interface.dd
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$(P Note that you cannot call C++ Copy constructor using D classes since classes in D are reference types. | ||
you need value semantics to be able to copy so you need to call them using D struct.) |
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$(P Note that you cannot call C++ Copy constructor using D classes since classes in D are reference types. | |
you need value semantics to be able to copy so you need to call them using D struct.) | |
$(P Note that the C++ Copy constructor cannot be called using D classes since classes in D are reference types. | |
Value semantics are needed to be able to copy, so use a D struct.) |
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I think that's better. Thanks for the correction!
spec/cpp_interface.dd
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$(P Notice you don't need to call destroy on a struct object to invoke the destructor | ||
since it does stack allocation and its lifetimes ends after leaving the stack.) |
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$(P Notice you don't need to call destroy on a struct object to invoke the destructor | |
since it does stack allocation and its lifetimes ends after leaving the stack.) | |
$(P Notice there is no need to call destroy on a struct object to invoke the destructor | |
since it does stack allocation (by default) and its lifetime ends with its declaration scope.) |
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Just force pushed the changes! Thanks again for the suggestions.
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Thanks!
calling C++ constructors in D are now possible and so must be updated in documentation
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Thanks for writing this!
I don't use C++ so I can't verify the info deeply, perhaps @Geod24 can take a quick look?
Okay let me ping him |
CC @TurkeyMan |
calling C++ constructors in D are now possible and so must be updated in documentation
@dkorpel