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Merge pull request #520 from waywardmonkeys/doc-fixes
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docs: Minor fixes.
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sebcrozet authored Sep 9, 2023
2 parents 32ffb3e + 4c2d18a commit 50b8383
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Showing 5 changed files with 12 additions and 12 deletions.
4 changes: 2 additions & 2 deletions src/data/arena.rs
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
//! Arena adapted from the generational-arena crate.
//!
//! See https://github.com/fitzgen/generational-arena/blob/master/src/lib.rs.
//! See <https://github.com/fitzgen/generational-arena/blob/master/src/lib.rs>.
//! This has been modified to have a fully deterministic deserialization (including for the order of
//! Index attribution after a deserialization of the arena.
//! Index attribution after a deserialization of the arena).
use parry::partitioning::IndexedData;
use std::cmp;
use std::iter::{self, Extend, FromIterator, FusedIterator};
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2 changes: 1 addition & 1 deletion src/dynamics/rigid_body.rs
Original file line number Diff line number Diff line change
Expand Up @@ -397,7 +397,7 @@ impl RigidBody {
/// Sets the rigid-body's additional mass.
///
/// The total angular inertia of the rigid-body will be scaled automatically based on this
/// additional mass. If this scaling effect isn’t desired, use [`Self::additional_mass_properties`]
/// additional mass. If this scaling effect isn’t desired, use [`Self::set_additional_mass_properties`]
/// instead of this method.
///
/// This is only the "additional" mass because the total mass of the rigid-body is
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12 changes: 6 additions & 6 deletions src/dynamics/rigid_body_components.rs
Original file line number Diff line number Diff line change
Expand Up @@ -430,7 +430,7 @@ impl RigidBodyVelocity {

/// Converts a slice to a rigid-body velocity.
///
/// The slice must contain at least 3 elements: the `slice[0..2] contains
/// The slice must contain at least 3 elements: the `slice[0..2]` contains
/// the linear velocity and the `slice[2]` contains the angular velocity.
#[must_use]
#[cfg(feature = "dim2")]
Expand All @@ -443,7 +443,7 @@ impl RigidBodyVelocity {

/// Converts a slice to a rigid-body velocity.
///
/// The slice must contain at least 6 elements: the `slice[0..3] contains
/// The slice must contain at least 6 elements: the `slice[0..3]` contains
/// the linear velocity and the `slice[3..6]` contains the angular velocity.
#[must_use]
#[cfg(feature = "dim3")]
Expand Down Expand Up @@ -481,7 +481,7 @@ impl RigidBodyVelocity {

/// This velocity seen as a vector.
///
/// The linear part is stored first.
/// The linear part is stored first.
#[inline]
#[cfg(feature = "dim2")]
pub fn as_vector(&self) -> &na::Vector3<Real> {
Expand All @@ -490,7 +490,7 @@ impl RigidBodyVelocity {

/// This velocity seen as a mutable vector.
///
/// The linear part is stored first.
/// The linear part is stored first.
#[inline]
#[cfg(feature = "dim2")]
pub fn as_vector_mut(&mut self) -> &mut na::Vector3<Real> {
Expand All @@ -499,7 +499,7 @@ impl RigidBodyVelocity {

/// This velocity seen as a vector.
///
/// The linear part is stored first.
/// The linear part is stored first.
#[inline]
#[cfg(feature = "dim3")]
pub fn as_vector(&self) -> &na::Vector6<Real> {
Expand All @@ -508,7 +508,7 @@ impl RigidBodyVelocity {

/// This velocity seen as a mutable vector.
///
/// The linear part is stored first.
/// The linear part is stored first.
#[inline]
#[cfg(feature = "dim3")]
pub fn as_vector_mut(&mut self) -> &mut na::Vector6<Real> {
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2 changes: 1 addition & 1 deletion src/geometry/collider_components.rs
Original file line number Diff line number Diff line change
Expand Up @@ -136,7 +136,7 @@ pub enum ColliderMassProps {
/// The collider is given a density.
///
/// Its actual `MassProperties` are computed automatically with
/// the help of [`SharedShape::mass_properties`].
/// the help of [`Shape::mass_properties`].
Density(Real),
/// The collider is given a mass.
///
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4 changes: 2 additions & 2 deletions src/geometry/narrow_phase.rs
Original file line number Diff line number Diff line change
Expand Up @@ -178,7 +178,7 @@ impl NarrowPhase {
///
/// If this returns `None`, there is no contact between the two colliders.
/// If this returns `Some`, then there may be a contact between the two colliders. Check the
/// result [`ContactPair::has_any_active_collider`] method to see if there is an actual contact.
/// result [`ContactPair::has_any_active_contact`] method to see if there is an actual contact.
pub fn contact_pair_unknown_gen(&self, collider1: u32, collider2: u32) -> Option<&ContactPair> {
let id1 = self.graph_indices.get_unknown_gen(collider1)?;
let id2 = self.graph_indices.get_unknown_gen(collider2)?;
Expand All @@ -191,7 +191,7 @@ impl NarrowPhase {
///
/// If this returns `None`, there is no contact between the two colliders.
/// If this returns `Some`, then there may be a contact between the two colliders. Check the
/// result [`ContactPair::has_any_active_collider`] method to see if there is an actual contact.
/// result [`ContactPair::has_any_active_contact`] method to see if there is an actual contact.
pub fn contact_pair(
&self,
collider1: ColliderHandle,
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