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adding mp with trained model example
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#!/usr/bin/env python3 | ||
import diambra.arena | ||
from diambra.arena import SpaceTypes, EnvironmentSettingsMultiAgent | ||
from stable_baselines3 import PPO | ||
import numpy as np | ||
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def main(): | ||
# Environment Settings | ||
settings = EnvironmentSettingsMultiAgent() # Multi Agents environment | ||
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# --- Environment settings --- | ||
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# If to use discrete or multi_discrete action space | ||
settings.action_space = (SpaceTypes.DISCRETE, SpaceTypes.DISCRETE) | ||
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# --- Episode settings --- | ||
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# Characters to be used, automatically extended with None for games | ||
# requiring to select more than one character (e.g. Tekken Tag Tournament) | ||
settings.characters = ("Ken", "Ken") | ||
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# Characters outfit | ||
settings.outfits = (2, 2) | ||
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# Create environment | ||
env = diambra.arena.make("sfiii3n", settings, render_mode="human") | ||
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# Load model | ||
model_path = "/path/to/model" | ||
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# Load agent without passing the environment | ||
agent = PPO.load(model_path) | ||
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# Begin evaluation | ||
observation, info = env.reset(seed=42) | ||
env.show_obs(observation) | ||
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while True: | ||
env.render() | ||
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# Extract observations for player 1 (P1), including shared environment information | ||
observation_p1 = { | ||
key: value for key, value in observation.items() | ||
if key.startswith('P1_') or key in ['frame', 'stage'] | ||
} | ||
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# Initialize player 2 (P2) observation with shared environment information | ||
observation_p2 = {'frame': observation['frame'], 'stage': observation['stage']} | ||
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# Swap P1 and P2 keys for P2 observation | ||
# Modify P2 keys to match P1 format for the model, as it was trained with P1 observations | ||
observation_p2.update({ | ||
key.replace('P2_', 'P1_'): value for key, value in observation.items() | ||
if key.startswith('P2_') | ||
}) | ||
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# Model prediction for P1 actions based on P1 observation | ||
action_p1, _ = agent.predict(observation_p1, deterministic=True) | ||
# Model prediction for P2 actions, using modified P2 observation | ||
action_p2, _ = agent.predict(observation_p2, deterministic=True) | ||
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# Combine actions for both players | ||
actions = np.append(action_p1, action_p2) | ||
print("Actions: {}".format(actions)) | ||
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observation, reward, terminated, truncated, info = env.step(actions) | ||
done = terminated or truncated | ||
env.show_obs(observation) | ||
print("Reward: {}".format(reward)) | ||
print("Done: {}".format(done)) | ||
print("Info: {}".format(info)) | ||
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if done: | ||
# Optionally, change episode settings here | ||
options = {} | ||
options["characters"] = (None, None) | ||
options["char_outfits"] = (5, 5) | ||
observation, info = env.reset(options=options) | ||
env.show_obs(observation) | ||
break | ||
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env.close() | ||
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# Return success | ||
return 0 | ||
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if __name__ == '__main__': | ||
main() |