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Reenable Audio Import Tests
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dellis1972 committed Aug 27, 2024
1 parent f5c9ae5 commit 770603f
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Showing 5 changed files with 0 additions and 13 deletions.
1 change: 0 additions & 1 deletion .github/workflows/main.yml
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Expand Up @@ -111,7 +111,6 @@ jobs:
MGFXC_WINE_PATH: /home/runner/.winemonogame
if: runner.os == 'Linux'

#Not working yet they time out
- name: Test
run: ${{github.workspace}}/dotnet64/dotnet test Tools/MonoGame.Tools.Tests/MonoGame.Tools.Tests.csproj --blame-hang-timeout 1m -c Release
env:
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3 changes: 0 additions & 3 deletions Tools/MonoGame.Tools.Tests/Mp3ImporterTests.cs
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Expand Up @@ -9,9 +9,6 @@

namespace MonoGame.Tests.ContentPipeline
{
#if MACOS
[Ignore("Hanging on Mac in CI?")]
#endif
class Mp3ImporterTests
{
[Test]
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3 changes: 0 additions & 3 deletions Tools/MonoGame.Tools.Tests/OggImporterTests.cs
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Expand Up @@ -9,9 +9,6 @@

namespace MonoGame.Tests.ContentPipeline
{
#if MACOS
[Ignore("Hanging on Mac in CI?")]
#endif
class OggImporterTests
{
[Test]
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3 changes: 0 additions & 3 deletions Tools/MonoGame.Tools.Tests/WavImporterTests.cs
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Expand Up @@ -9,9 +9,6 @@

namespace MonoGame.Tests.ContentPipeline
{
#if MACOS
[Ignore("Hanging on Mac in CI?")]
#endif
class WavImporterTests
{
[Test]
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3 changes: 0 additions & 3 deletions Tools/MonoGame.Tools.Tests/WmaImporterTests.cs
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Expand Up @@ -9,9 +9,6 @@

namespace MonoGame.Tests.ContentPipeline
{
#if MACOS
[Ignore("Hanging on Mac in CI?")]
#endif
class WmaImporterTests
{
[Test]
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