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Fix the package path to use TargetFramework
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dellis1972 committed Apr 11, 2024
1 parent 6d66dbb commit 61a4333
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Showing 2 changed files with 2 additions and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,6 @@
<PackageId>MonoGame.Framework.Content.Pipeline.Ref</PackageId>
</PropertyGroup>
<ItemGroup>
<None Include="$(BaseOutputPath)\MonoGame.Framework.Content.Pipeline.dll" PackagePath="lib\net8.0" Pack="true" />
<None Include="$(BaseOutputPath)\MonoGame.Framework.Content.Pipeline.dll" PackagePath="lib\$(TargetFramework)" Pack="true" />
</ItemGroup>
</Project>
2 changes: 1 addition & 1 deletion Tools/MonoGame.Framework.Ref/MonoGame.Framework.Ref.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,6 @@
<PackageId>MonoGame.Framework.Ref</PackageId>
</PropertyGroup>
<ItemGroup>
<None Include="$(BaseOutputPath)\MonoGame.Framework.dll" PackagePath="lib\net8.0" Pack="true" />
<None Include="$(BaseOutputPath)\MonoGame.Framework.dll" PackagePath="lib\$(TargetFramework)" Pack="true" />
</ItemGroup>
</Project>

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