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The code for a base roguelike that olves the animation/concurrency problem.

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deengames-prototypes/roguelike-base

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Roguelike Base

A (currently very) basic roguelike shell of a game. Built in Godot. Useful to get your RL done quick.

Currently includes:

  • Turn-based movement
  • Grid-based movement with smooth animation
  • Melee combat
  • Procedural animation for melee combat

More to come, inshaAllah (God willing).

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The code for a base roguelike that olves the animation/concurrency problem.

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