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Reveal Closest Resource Areas and Refactor of Resource Mod
- Adds new feature that will reveal the closest resource point to each team's spawn location to ensure the team can see at least one resource when the round begins. This can be configured with two new preferences: -- Resources_Aliens_RevealClosestAreaOnStart (default: false) -- Resources_Humans_RevealClosestAreaOnStart (default: true) - Refactor of code for Resource mod to remove hard-coded team index values - Adds a new setting to allow adjusting starting resources for each faction separately, by default these are now all equal -- Resources_Centauri_StartingAmount (default: 8000) -- Resources_Sol_StartingAmount (default: 8000) -- Resources_Aliens_StartingAmount (default: 8000)
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