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unicode_traits for C++

The C++ unicode_traits class template makes using unicode easier.

All you need to do is download one header file, unicode_traits.hpp, and drop it somewhere in your include path.

Consult the unicode_traits reference for details.

Examples

In the examples below, the user's intentions for source and target encoding schemes are deduced from the character width, UTF-8 from 8 bit characters, UTF-16 from 16 bit characters, and UTF-32 from 32 bit characters. The character type may be any integral type, signed or unsigned, with size in bits of 8, 16 or 32.

Convert UTF8 to UTF16 and UTF32

#include "unicode_traits.hpp"
#include <vector>
#include <string>
#include <iterator>

int main()
{
    std::string source = "Hello world \xf0\x9f\x99\x82";  

    // Convert source to UTF16
    std::u16string target1;
    auto result1 = unicons::convert(source.begin(),source.end(),
                                    std::back_inserter(target1), 
                                    unicons::conv_flags::strict);

    // Convert source to UTF32
    std::vector<uint32_t> target2;
    auto result2 = unicons::convert(source.begin(),source.end(),
                                    std::back_inserter(target2), 
                                    unicons::conv_flags::strict);

    // Convert source to UTF16 (if 16 bit wchar_t) or UTF32 (if 32 bit wchar_t)
    wstring target3;
    auto result3 = unicons::convert(source.begin(),source.end(),
                                    std::back_inserter(target3), 
                                    unicons::conv_flags::strict);
}

Hello World 🙂

Append codepoint to string

uint32_t cp = 0x1f642;

std::string target1 = "Hello world ";
std::u16string target2 = u"Hello world ";
std::u32string target3 = U"Hello world ";
std::wstring target4 = L"Hello world ";

auto result1 = unicons::convert(&cp,&cp + 1,std::back_inserter(target1), 
                                unicons::conv_flags::strict);
auto result2 = unicons::convert(&cp,&cp + 1,std::back_inserter(target2), 
                                unicons::conv_flags::strict);
auto result3 = unicons::convert(&cp,&cp + 1,std::back_inserter(target3), 
                                unicons::conv_flags::strict);
auto result4 = unicons::convert(&cp,&cp + 1,std::back_inserter(target4), 
                                unicons::conv_flags::strict);

Hello World 🙂

Codepoint iterator (without exceptions)

std::string source = "Hi \xf0\x9f\x99\x82"; // U+1F642

std::error_code ec;
auto it = unicons::make_codepoint_iterator(source.begin(),source.end(),ec);
auto last = end(it);

while (!ec && it != last)
{
    uint32_t codepoint = *it;
    it.increment(ec);
}

H
i

🙂

Validate UTF-8 sequence

std::string source = "\xE6\x97\xA5\xD1\x88\xFA";
auto result = unicons::validate(source.begin(),source.end());

if (result.ec)
{
    std::cout << make_error_code(result.ec).message() << std::endl;
}

Output:

Partial character in source, but hit end

Validate UTF-16 sequence

std::u16string source = u"\xD888\x1234";
auto result = unicons::validate(source.begin(),source.end());

if (result.ec)
{
    std::cout << make_error_code(result.ec).message() << std::endl;
}

Output:

Unpaired high surrogate UTF-16

Supported compilers

unicode_traits requires a C++11 compiler. It is tested in continuous integration on AppVeyor, Travis, and doozer. UndefinedBehaviorSanitizer (UBSan) diagnostics are enabled for selected gcc and clang builds.

Compiler Version Architecture Operating System
Microsoft Visual Studio vs2015 (MSVC 19.0.24241.7) x86,x64 Windows 10
vs2017 x86,x64 Windows 10
vs2019 x86,x64 Windows 10
g++ 4.8 and above x64 Ubuntu
4.8.5 x64 CentOS 7.6
6.3.1 (Red Hat 6.3.1-1) x64 Fedora release 24
4.9.2 i386 Debian 8
clang 3.8 and above x64 Ubuntu
clang xcode 6.4 and above x64 OSX

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