- Computer Science Student at the University of Iowa (Class of 2027)
- Game Developer specializing in FPS mechanics and server-authoritative systems
- Experienced in Object-Oriented Programming and Single Script Architecture
- Actively seeking summer internships in software engineering and game development
- Languages: Lua, Java, Python
- Tools: Visual Studio Code, GitHub, Eclipse IDE
- Frameworks & Libraries: RbxUtil Library, JUnit
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Turf Wars
A Roblox game inspired by Minecraft’s Turf Wars, leveraging inheritance and polymorphism to manage gameplay mechanics. -
Splatter Blocks
A commissioned Roblox game inspired by Splatoon, featuring team-based mechanics and vibrant gameplay.