Skip to content

Commit

Permalink
add back links
Browse files Browse the repository at this point in the history
  • Loading branch information
coalaura committed Oct 11, 2024
1 parent 1b2a4fd commit 021e5dc
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion ENTITY/ApplyForceToEntityCenterOfMass.md
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ ns: ENTITY
void APPLY_FORCE_TO_ENTITY_CENTER_OF_MASS(Entity entity, int forceType, float x, float y, float z, cs_type(BOOL) int nComponent, BOOL bLocalForce, BOOL bScaleByMass, BOOL bApplyToChildren);
```
Apply a force to an entity.
Apply a force to an entity. More research/documentation on the gtaforums can be found [here](https://gtaforums.com/topic/885669-precisely-define-object-physics/) and [here](https://gtaforums.com/topic/887362-apply-forces-and-momentums-to-entityobject/).
## Parameters
* **entity**: The entity handle
Expand Down

0 comments on commit 021e5dc

Please sign in to comment.